Pokémon Omega Ruby/Alpha Sapphire (3DS) Review

December 11th, 2014 by

pokemon-oras

Developer: Game Freak
Publisher: Nintendo
Genre: Role-Playing
Players: 1 (campaign), 2 (additional features)
Console: Nintendo 3DS
Hours Played: 42 hours
Progress: Completed main quest and post-quest activities

Nintendo and developer Game Freak continue the tradition of remaking older Pokémon games immediately following each new generation on the latest Nintendo handheld console.  On the heels of the success of the 6th generation of Pokémon titled X and Y, developer Game Freak re-used the same mechanics and advanced 3D graphics engine to remake Pokémon Ruby and Sapphire, now called Omega Ruby and Alpha Sapphire (ORAS). These remakes are faithful and nostalgic renditions that bring back positive memories, while applying all of the new mechanics introduced in the years since the originals were released. The beautiful and diverse region of Hoenn beckons once more, read on to see if it is worth the journey.

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Final Days for InnerSpace Kickstarter [UPDATE]

December 3rd, 2014 by

[UPDATE:  Good job everyone!  InnerSpace reached its funding goal, so we have a neat game in our future.  Funding closes at the end of Friday, December 5th if you still want to snag some exclusive swag or a cheap copy of the game.]

PolyKnight Games’ InnerSpace has almost reached its very reasonable Kickstarter goal.  If you haven’t donated yet, check out their Kickstarter page and see if it’s the kind of game you want to see made.  We know we’re excited already.

Captain Toad: Treasure Tracker (Wii U) Review

December 2nd, 2014 by

captain-toad

Developer: Nintendo EAD Tokyo Group #2
Publisher: Nintendo
Genre: Puzzle
Players: 1
Console: Wii U
Hours Played: 4.75 hours
Progress:  Completed all 60+ main levels in addition to a handful of bonus ones, collected 159 gems

Most people playing Super Mario 3D World (including us) were very enamored by the little side puzzle adventure levels featuring the intrepid Captain Toad of Super Mario Galaxy fame.  After playing a few of the well-designed puzzle levels I personally felt that it would be a great idea for Nintendo to develop a full-out dedicated Captain Toad experience.  Nintendo surprised everyone at E3 this year by announcing that they were doing just that and that Captain Toad would receive a full retail release in time for the holidays this year.  So, is Captain Toad: Treasure Tracker a quick holiday cash-in by Nintendo or does the charm of the bonus levels from Super Mario 3D World carry over into a well conceived game worthy of a $40 ($45 in Canada) retail release?  Read on to find out how we enjoyed our time tracking treasures.

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Super Smash Bros. for Wii U and amiibo Review

November 21st, 2014 by

smash-bros-wiiu

Developer: Sora Ltd.
Publisher: Nintendo
Genre: Fighting
Players: 1-8 locally, 1-4 online
Console: Wii U
Hours Played: ~30 hours
Progress: Unlocked all characters and stages, played the new Smash Tour mode a few times, completed all Solo events and about 1/3 of the Co-op Events, played a handful of Crazy Orders/Master Orders, played about an hour of online multiplayer matches, finished roughly half of the challenges

The time is nigh.  It’s like E3, a new Zelda launch, a new Elder Scrolls launch, your birthday, Christmas, and Veteran’s Day all rolled into one.  This generation’s full-out console Smash Bros. is upon us and what else can Nintendo gamers do but dust off their Wii Us, take Bayonetta out, and then never play another game except Smash Bros. again until the next one that you play with gloves plugged into your mind comes out in 2020?  Does the Wii U incarnation of Smash Bros. live up to the raucous hype and the thousands of hours people spent on NeoGAF arguing if Ridley was too big to be playable or not (hint: yes, he is)?  Read on to find out if the next Smash really is our Bro or not.

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Fantasy Life (3DS) Review

November 15th, 2014 by

fantasy-life-3ds

Developer: Level-5
Publisher: Nintendo
Genre: RPG
Players: 1-3 locally (multi-card)
Console: Nintendo 3DS
Hours Played: 50+ hours
Progress: Played 6 of the available 12 lives and reached Level 43

Fantasy Life originally seemed to be a combination of all the other turn based RPGs that I have played in the last number of years.  While this may be true, the game exemplifies itself in a new refreshing way.  This review is the result of approximately 50 hours of game play slogging along in half of the various lives Fantasy Life has to offer.

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Smash Bros. 3DS Tournament in 60fps

November 15th, 2014 by

We had our annual Smash Bros. tournament recently and as ever it was a great show.  We worked out a better way to record the commentary, so it will be a lot more readily audible than our slightly cacophonous coverage from last year.  Will Logan or Chris emerge victorious?  Hahahaha…. no.  See after the jump for a version without commentary (still in 60fps if you watch it at 720p in Chrome) if you have an aversion to our lovely voices and witty repartee.

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The King is Back!

October 23rd, 2014 by

mewtwo-smash-bros-wiiu

Nintendo blew the lid off of many of the new features coming for Smash Bros on the Wii U today, but the greatest news of all is that Mewtwo is returning to beat the pants off of Lucario’s cloned butt.

Other highlights include 8-Player Smash, Ridley as an interactive stage boss (proponents of him being playable can finally shut their mouths), the return of custom stages, and Smash Tour that combines many of the funky custom rules matches with board/party game elements.  You can see the full awesome press release after the jump!

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Loot Crate October 2014 – Game Usagi Opens

October 21st, 2014 by

Game Usagi Opens the October 2014 “Fear” Loot Crate using a new video camera. Custom t-shirts are back and this month’s is as awesome as ever.

If you’d like to get a Loot Crate of your own, you can go here: http://mbsy.co/lootcrate/5202985 and even use the code SAVE10 to knock 10% off of your order.