Archive for August, 2012

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Point Review: New Super Mario Bros. 2 (3DS)

Thursday, August 30th, 2012

Nintendo EAD
Publisher: Nintendo
Genre: Platformer
Players: 1-2
Console: 3DS
ESRB Rating: E (Everyone)
Hours Played: 14
Progress: Beat game and earned all five shiny save file stars

Being the highest selling video game franchise of all time, there’s a lot of pressure on each new main-line Super Mario game release to outdo its storied ancestry and introduce enough new elements to justify its existence.  Even more onus than usual falls upon New Super Mario Bros. 2, as the New Super Mario Bros. series already has two entries that are arguably too similar to one another and an additional New Super Mario Bros. game is likely due for the Wii U by the end of the year.  Was Nintendo able to put out another gem of a Mario game with NSMB2, or is it just saturating the market with carbon-copy platformers for profit’s sake?  Read on to find out what our 14 hours of hopping and coin collecting revealed.


Point Review: Deadlight (360)

Sunday, August 26th, 2012

Developer: Tequila Works
Publisher: Microsoft Studios
Genre: Survival Horror Platformer
Players: 1
Console: Xbox 360 (XBLA)
ESRB Rating: M (Mature)
Hours Played: 5-6
Progress: Beat main game and beat the highscore on one of the unlockable LCD minigames

It seems like every second or third M-rated game that comes out these days has something to do with zombies.  If it’s not a blatantly zombie-centric game like The Walking Dead, Left 4 Dead 1/2 or Dead Rising 1/2, then zombies will all too often be worked-in somehow as in games like Call of Duty: Black Ops, Red Dead Redemption, ARMA 2 and Borderlands.  One genre that hasn’t been too saturated in zombies as of late, though, is platforming games. Deadlight steps up to the plate as one of the more highly anticipated entries in this year’s Xbox Live Summer of Arcade by putting zombies into the moody platformer mix.  Does Deadlight live up to its anticipation, based largely on the generally high quality of titles released in each year’s Summer of Arcade, or does it become mired its many aspects often seen as technical faults like being from an indie development team and containing zombies?  Read on to see what our zombie-bashing playthough uncovered.


Point Review: Wreckateer (360/Kinect)

Thursday, August 9th, 2012

Developer: Iron Galaxy Studios
Publisher: Microsoft
Genre: Puzzle-action
Players: 1
Console: Xbox 360
ESRB Rating: E (Everyone) 

Price: 800 Microsoft Points

In one of the latest Xbox Live Arcade games for Microsoft Kinect, the player takes control of a ballista and fires a variety of different projectiles at the Goblin hordes that have taken over the kingdom. Taking no half measures the goblins make it clear they are there to stay by erecting elaborate walls, towers and castles to hide behind. Being the newest apprentice in a medieval wrecking company, it is your job to destroy as much of the green skins’ structures as possible, guiding the projectiles with your arms as they are being hurled from your siege weapon.


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