Reminder About Scribblenauts Unlimited

October 25th, 2012 by

With the Wii U’s release growing ever nearer, we wanted to remind you about a cool thing that happened when we played Scribblenauts Unlimited at E3 this year.

A bunch of the devs were around including the red-shoed Jeremiah Slaczka, probably because he was doing his interview with Kotaku, and while I was playing the game I tried to skip through the dialogue using the “A” button, but nothing happened.  I turned to one of the booth people and was like “Why can’t I use the ‘A’ button to skip through stuff?”.  He was like, “Well, the devs are right here, why don’t you ask them?” So, I turned to one of the female devs and repeated my question.  She was like “You want to use the ‘A’ button to skip stuff? Sure, we’ll put that in.”

So, if when Scribblenauts Unlimited launches alongside the Wii U on November 18th and you are able to use “A” to progress through dialogues in addition to tapping the check-mark button (which was the only option in the E3 version of the game), then you know who you have to thank for that.

In other news, the Wii U edition has been differentiated from the 3DS and PC versions of the game by the inclusion of some exclusive Nintendo characters that you can spawn (a small sampling of which are shown above), so we know what version we’re getting!