Archive for November, 2012


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Wii U Impressions and Secrets

Friday, November 30th, 2012

wii-U-sagi

Well, it’s been almost a full two weeks since the Wii U came out and we’ve poured tons of time into playing around with many of the Wii U’s system features and launch games.  It’s been a surprisingly great time overall, so check out our initial impressions and some secrets about the Wii U we discovered along the way after the jump.

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The Last Of Us (PS3) Preview

Friday, November 23rd, 2012

When did the end of the world ever look so beautiful? Immerse yourself in a gripping post-apocalyptic world in this PS3 exclusive title from Naughty Dog entitled The Last of Us. Throughout the game you travel to abandoned places reclaimed by the power of nature and survive not only monsters but all the dangers that roam in these cities.

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Halo 4 (Xbox 360)

Wednesday, November 14th, 2012

Developer: 343 Industries
Publisher: Microsoft Studios
Genre: Sci-Fi FPS
Players: 1-2 for campaign, 2-4 for single-console multiplayer, 2-16 online
Console: Xbox 360
ESRB Rating: M (Mature)
Hours Played: 6 hours 47 minutes in campaign, 14+ hours in multiplayer
Progress: Completed the campaign doing the first 3 chapters in Heroic and the last few in Normal. Reached SR 19 in online multiplayer.  Played a good deal of local multiplayer including a lot of Grifball.

The reins for the famous Halo series were handed over to 343 Industries from Bungie after their polarizing release of Halo Reach in 2010.  The release of 343′s first main series Halo game was met with considerable hesitation from the gaming community, which is understandable considering how this is one of the first AAA game series to completely and permanently switch development studios in modern gaming history.  Some people were worried that 343 might tarnish their beloved series falling short of Bungie’s original magic, while others were hopeful that the switch might cure the Halo series of the stagnation it was experiencing in the hands of its creators.  Is Halo 4 a step in the right direction for Microsoft’s flagship game series, or does it fall short of the glory of the series’ earlier entries? Perhaps we should just lose faith in the series and start a poker binge on partycasino.com, or whatever it is us gamers do in our spare time instead.  Read on to see what we thought of our latest jaunt with The Chief. 

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WordTag (iOS)

Thursday, November 8th, 2012

Genre: Social Word Game
Players: 2 online
Progress: Reached level 13

Social games and word games on iOS are a dime a dozen. Social word games? Maybe a dime per a dozen and a half. Juxta Labs’ WordTag is one of the more recent entries into the social word game fray and promises to be like the popular app Draw Something except with words instead of pictures.  Does it do enough to differentiate itself from the crowd or does it fall by the wayside as so many other apps often do? Read on to see what we think about WordTag.

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Virtue’s Last Reward Typo

Monday, November 5th, 2012

It’s nothing huge, but we found an in-game typo in Virtue’s Last Reward today.  Since it’s a really story-driven game, it’s just a little funny that such a thing got through several layers of quality control.  It will be interesting to see if Aksys thinks this is a serious enough thing to release a patch for, or if it magically becomes fixed in later printings of the game.

(See an image of the typo after the jump if you can handle minor spoilers)

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Pokémon Black/White Version 2 (Nintendo DS)

Saturday, November 3rd, 2012

Developer: Game Freak
Publisher: Nintendo & The Pokémon Company
Genre: Handheld RPG
Players: 1 (2 online)
Console: Nintendo DS
ESRB Rating: E (Everyone)
Hours Played: Approximately lots
Progress: Beat the Elite Four, putted around a bit afterwards.

Hello Carl. I, too, am Carl. And this is my son: Carl Jr. We are all Carls. Neat. Yes, neat. With that said, I am here to talk to you about my experience playing the copy of Pokémon White 2 which Nintendo was kind enough to send our way a week early.  Over the course of my playthrough, I found what we all should expect to find: this game is a Pokémon game.  No groundbreaking surprises or changes to be found. It is certainly an improvement over the original White, but… it’s Pokémon. I’ll go over whatever might deserve a mention, and I’ll try to keep in mind a hypothetical human who has never played Pokémon and has some hypothetical reason to finally consider doing so.

I should also warn that many of the points I make will apply to both Pokémon White (& Black) Version 2 and Pokémon White (& Black) and even sometimes to every Pokémon game since the very beginning. It is not only because is it a bit difficult to extract Pokémon White Version 2 and look at it by its absolute self, but many of the problems with Pokémon White Version 2 are based in the fact that it is a part of a never-ending, never-changing series of games.

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Lovely Surprise From Microsoft

Thursday, November 1st, 2012

Fed-Ex brought us a lovely surprise from Microsoft this morning.  We’ll use our five-day head start to get you some early spoiler-free impressions on both the single-player campaign and on the game’s various multiplayer modes, so watch this space for our opinions on 343′s first crack at a full-out Halo game.

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