1998 was one of the absolute best years in gaming’s history for new releases: Half-Life, Ocarina of Time, StarCraft, Thief, Metal Gear Solid, Banjo-Kazooie, Sonic Adventure, Spyro the Dragon, SoulCalibur, Unreal and many more first launched that year. Among these behemoths, many of which spawned series that are still running today, was LucasArts’ Tim Schafer-directed Grim Fandango. The 1998 market was saturated with games of the highest calibre and although it received critical acclaim and many awards, Grim Fandango didn’t sell as well as LucasArts would have liked and more or less marked the beginning of the end for LucasArts’ illustrious adventure games. Many of today’s adventure game fans (myself included) were either too young or too ill-informed to have yet joined the PC gaming master race when games like Grim Fandango were on the scene and even if you want to check out old PC classics, operating systems and hardware have evolved in such a way that getting such games running can often take hours of config file editing and driver hacking. Luckily enough Tim Schafer’s Double Fine Productions saw fit to dust off Grim Fandango, give it a touch of paint so that it wouldn’t look like what happens when you try to hook up your Sega Saturn to a 60″ HDTV, and release a Remastered version for audiences new and old to enjoy. We were fortunate enough to receive a copy of Grim Fandango Remastered from Double Fine, so read on to see what we thought of our first few hours with the game.
With Mario Party 10 launching for the Wii U this Friday, Nintendo Canada announced today that the Gold Mario Amiibo that is being sold exclusively at Walmarts in the US will be available from a number of retailers in Canada on April 10th. Amazon.ca preorders are already sold out, but keep an eye out for them in other places now that they’re officially making the trek to the Great White North.
Along with announcing their intentions to develop straight-up smartphone games and launching a proper console-independent user system (like all of their competitors have), Nintendo announced the code name for their next home console today, the “NX”.
It’s already a better name than “Wii U” and we’re definitely happy that we can make jokes about Nintendo attempting to NX the game industry now. No new details about the next system are known, but as with the pre-Wii U days Nintendo has been dropping hints — this time about the possibility of unifying the mobile and home console branches into a single system of some sort.
New details about the NX are supposed to come next year, so while we may not hear much extra at this year’s E3, Nintendo will likely start to let tantalizing details slip until we get a proper formal announcement about its form and features.
We’ll keep you posted on any other developments regarding Nintendo’s NX-t big thing.
Manufacturer: Newer Technology
Current Retail Price: $24.95 (currently on sale for $9.00)
Last year we took a look at the NuGuard KXs Screen Protector for iPhone 4/4S and concluded that it was excellent. There were a couple of small quirks, but its look, feel and functionality were second to none. We’ve had a while now to test the equivalent KXs screen protector for iPhone 6 Plus to see if it continues the series’ fine tradition. Does the KXs screen protector for iPhone 6 Plus keep pushing the envelope or just tread water? Read on to find out if this iteration is as impactful as the last.
Developer: Ready at Dawn
Publisher: Sony Computer Entertainment
Genre: Third-Person Shooter
Hours Played: ~6 hours
Progress: Completed the game
Some games are hard to review because their entertainment value depends on how much you generally enjoy games of that genre or how creative or invested you’re willing to be. Minecraft, for example, is the only game that some gamers need and they’re happy to spend thousands of hours building 1:1 scale models of the Sistine Chapel, while other gamers (like me) get maybe a half hour of fun from putzing around before they decide they’d rather have a story or some clearer objectives to tackle. The Order: 1886 is not one of those games. Read on to find out what we thought of our short time with the PS4’s big exclusive game for this season.
“Like a billion many more buttons.”
Logan opens up two fancy gaming mice from ROCCAT — reviews coming soon!
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Techland was kind enough to supply us with a pair of review codes for Dying Light on its release day. Since then we’ve been playing hours each day and the end of the game isn’t in sight, so I figured I would do am impressions article to keep you until our more comprehensive review goes live. Read on to discover our impressions roughly halfway through Dying Light.