Archive for the ‘3DS’ Category


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Super Smash Bros. for 3DS Review

Sunday, October 5th, 2014

smash-bros-3ds

Developer: Sora Ltd.
Publisher: Nintendo
Genre: Fighting
Players: 1-4 locally (multi-card), 1-4 online
Console: Nintendo 3DS
Hours Played: ~30 hours
Progress: Unlocked all characters and stages, played Smash Run a few times, played about an hour of online multiplayer matches, finished about 3/4 of the second page of challenges

Super Smash Brothers is hands-down my favourite series of video games. Excellent, approachable mechanics and just the right blend of skill, fun and competition are hallmarks of each game in the series. The sound foundation of its gameplay coupled with the mind-blowing awesomeness of having all of your favourite Nintendo characters together in a single game make each new game release an unparalleled event in the worldwide video gaming community. The prospect of being able to take the latest version of Smash Bros. around with you was equal parts exciting and terrifying when the 3DS/Wii U version pair was announced — you’d be able to take one of the very best party games on the go with you, but would the proposed character parity between the versions hold the Wii U back from reaching its full potential? It turns out that both of these feelings were justified to some degree, so does the first portable Smash Bros. game live up to its series illustrious reputation or does it tarnish Smash Bros.’ once pristine name and foreshadow problems with this year’s Wii U release? Read on to find out how smashing our time with the game has been.

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Unbelievably HUGE Nintendo Announcements

Friday, August 29th, 2014

new3dsImagine that Nintendo called you up at home and asked you to design a new version of the 3DS for them.  What would you put in it?  A second circle pad, probably, and what else?  Well, the sweet spot for the 3D is so low that most people don’t bother using it anymore — so why not add a better 3D screen, or even something super high-tech like face tracking so the 3D could adjust to your viewing angle?  You’ve been given carte blanche after all, so why not go totally crazy and add some extra cool things like a faster CPU so it can play better games (current 3DS owners be damned, this is the future so get on board the future train!) and a microSD card slot like illegitimate devices for the DS/3DS have had for around a decade now?  (You’d probably want better cameras and screen resolution too, but let’s take our victories one at a time).

Well guess what.  In just a couple months Nintendo is launching a fully improved 3DS and 3DS XL line dubbed the “new 3DS” and “new 3DS XL” in Japan (NA release dates haven’t been confirmed yet, but Europe has to wait until 2015) that have most of the features I just described:

  • Secondary C-stick which can indeed be used for smash attacks in Smash Bros.
  • Face-tracking using gyroscope and camera for 3D
  • Option for automatic brightness adjustment of screens
  • Faster CPU and games that exclusively use it like an upcoming port of Xenoblade Chronicles
  • NFC functionality on the lower screen for amiibo compatibility
  • MicroSD card slot under the system’s back panel to expand internal memory
  • ZR/ZL buttons on the top of the system
  • (non-Xl model only) Interchangeable face plates for the top/bottom of system

There’s tell that they might not be available in North America until 2015 just like in Europe, which would make the wait excruciating indeed.

Other mind-blowing news included the announcement of Shulk as a playable character in Smash Bros., further confirming all of the leaked rosters, etc. that came out earlier this week, so we can at least expect Duck Hunt, Dr. Mario, Ness, and Bowser Jr. too.

shulk-smashbros

An upcoming firmware update for the 3DS in October will also allow for the purchase of custom menu themes:

custom-3ds-mario

You can see all of the (Japanese) details for the new 3DS/XL systems here.  It’s a good day to be a Nintendo fan.

Lucina, Robin, and Captain Falcon Confirmed for Smash Bros.

Monday, July 14th, 2014

Nintendo confirmed three more playable characters for inclusion in Smash Bros. today.  Fire Emblem fans will be ecstatic as two more of their favourite characters have been added: Lucina and Robin. I know literally nothing about Fire Emblem so I can’t attest to how good this news is. For the rest of us, Captain Falcon is confirmed to return and FALCON PAWNCH everyone into submission.

What’s more, this instantly un-confirms the most famous list of leaked Smash Bros. characters as Chrom, that it had purportedly confirmed, as been confirmed as non-playable in this new trailer. So, there’s hope for a genuine surprise or two left in the Smash Bros. roster and excited speculation can once again resume regarding what treats Sakurai has left for us in his magical bag.

You can check out the artwork for the individual characters and see a bunch more screenshots of them in action here.

New Smash Bros. Character Announcement at 8:00

Monday, July 14th, 2014

maxresdefaultNintendo is going to announce a new Smash Bros. character today at 8:00 am. Not to take the magic out of it, but if the very reliable character list leak that has been 100% accurate thus far remains to be true we can expect this to be Shulk, Chrom, or Rhythm Heaven’s Chorus Kids — none of which I’m terribly excited about. With Mega Man and Pac-Man already included, I’m pretty much satisfied with the roster (even though I’ve been rooting for Bomberman’s inclusion since the Melee days). If the rumours are true, not being a fan of Fire Emblem, Xenoblade Chronicles, and Rhythm Heaven will put fans at an excitement disadvantage for the remaining character reveals. Nintendo could still surprise us all and pull out someone mind-blowing like King K. Rool, Geno, Bayonetta, Chibi-Robo, Wonder Red, Viewtiful Joe, Shadow the Hedgehog, Isaac from Golden Sun, or the much-requested return of Mewtwo (unlikely with Lucario’s unfortunate return) — but these characters seem increasingly unlikely as more and more of the original leaked list is confirmed.

Whoever it is, we’ll have the new screenshots up for you as soon as we get them, so stay tuned for some exciting Smash Bros. news either way.

Super Smash Bros. E3 Smash-fest Videos

Wednesday, June 11th, 2014

We attended the E3 2014 Smash-fest at our local Best Buy and shot a couple of gameplay videos for both the Wii U and 3DS versions of the game for you.  You can check out the other three videos after the jump to see how much of a blast we had with the upcoming games.

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Nintendo E3 2014 Digital Event Summary

Tuesday, June 10th, 2014

NEW ZELDA!!!!  After you’ve watched the above trailer a few times, come back and let me tell you a tale of all of the wonderful things Nintendo shared with us today.  After a run-up of quite a few legitimate leaks: Mario Maker, Miyamoto’s little very unfinished projects for Wii U including a Star Fox demo thing, and Zelda/Midna being playable characters in Hyrule Warriors, Nintendo was still able to surprise and delight at almost every turn.  My highlights from their Digital Event today were naturally the NEW ZELDA, their half-decent Skylanders clone called “amiibo”, seeing that Yoshi’s Wooly World is essentially the Yoshi’s New Island we were really hoping for, the surprisingly intriguing competitive 3rd-person shooter Splatoon, and of course the completely unexpected tongue-in-cheek stop-motion animation vignettes supplied by Robot Chicken.

Check after the page jump for Nintendo’s official PR line on everything they’ve shown so far today including pricing and release dates/windows for a lot of games that previously didn’t have them.  The $99.99 US (hopefully also CDN, but not officially yet) bundle of a GCN controller, the Wii U GCN controller adapter, and Smash Bros. Wii U special edition bundle was definitely my favourite of the bunch.

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Smash Bros. Newstravaganza!

Tuesday, April 8th, 2014

greninja-smash-bros

Nintendo unleashed a storm of new Smash Bros. information today and there’s lots to be excited about (we’ve bolded the cooler stuff):

  • Launch windows: The Nintendo 3DS version of Super Smash Bros. is planned to launch this summer. The Wii U version of Super Smash Bros. is planned to launch in winter 2014.
  • Silky-smooth 3D: Most game-play elements of the Nintendo 3DS version of the game will run at 60 frames per second, all in stereoscopic 3D.
  • “Smash Run”: Exclusive to the Nintendo 3DS version of the game is a new mode called “Smash Run.” In this mode, four players have five minutes to enter a dungeon and explore the surroundings, fight enemies and obtain power-ups to enhance their fighters. Once the five minutes are up, all four fighters enter a battle arena using their newly equipped items and power-ups. Enemies encountered in the Smash Run mode are from a wide range of game series. Multiple Nintendo 3DS systems and games are required for multiplayer modes.
  • New challenger!: Greninja, the awesome final evolution of Froakie from Pokémon X and Pokémon Y, joins the roster as a playable character in Super Smash Bros. for both Wii U and Nintendo 3DS.
  • Oldies but goodies: Many of the classic characters from past Super Smash Bros. games that are returning in Super Smash Bros. for Wii U and Nintendo 3DS have new powers and abilities. Four characters that have appeared in previous games, but had yet to be announced before this Nintendo Direct, include:
  • Zero Suit Samus: That’s right, Zero Suit Samus is back, but this time she is her own fully playable character, separate from suited Samus. In the new game, she is given jet boots to make her even more powerful.
  • Sheik: As with Zero Suit Samus, Sheik is another character that appeared in previous Super Smash Bros. games, but will be a unique playable character for the first time in the new Wii U and Nintendo 3DS games. Sheik has new moves like Burst Grenade and Bouncing Fish.
  • Yoshi: In previous games, Yoshi stood on two legs and hunched over, as if Mario were going to jump on top of him at any moment. This new version of Yoshi stands completely upright, making him an even stronger fighter.
  • Charizard: After appearing from a Poké Ball in Super Smash Bros. Melee and becoming playable by using Pokémon Trainer in Super Smash Bros. Brawl, this fire-breathing Pokémon is now a selectable character.
  • Online play: Both the Wii U and Nintendo 3DS versions of Super Smash Bros. will offer online multiplayer game play with other players on the same platform. Players with broadband Internet access can battle it out with anyone else who is online and also has the game.
  • When playing with random players online, two modes are available: “For Fun” and “For Glory.” In “For Glory,” only Final Destination stage variations are available. There are no platforms, elevated areas or items in this mode. It is a nice, clean battle between characters. In “For Fun,” all stages are picked randomly and all items and power-ups are available.
  • When playing with friends, full customization is available – players can set the rules, stages and items however they want.
  • Variety of stages: While the cast of playable characters is the same in both versions of the new games, the stages where the battles take place are vastly different, depending on which system a player chooses. The Wii U stages are primarily based on past home console games, while the Nintendo 3DS stages draw from hand-held games for inspiration.
  • Boss characters, such as the Yellow Devil in Dr. Wily’s Base, will make appearances in some stages. When bosses appear, fighters will have to battle the boss, as well as one another. The boss can even be used in strategic ways to damage other fighters.
  • Almost all the stages in both versions of the game will have a “Final Destination form,” an alternate form of each stage that is inspired by the relatively simple layout of the much-loved Final Destination stage.
  • Items, trophies and Pokémon: Items, assist trophies and Poké Balls all return in Super Smash Bros. for Wii U and Nintendo 3DS. New to the games are Master Balls, special Poké Balls that contain Legendary Pokémon like Arceus and Xerneas.
  • Get connected: There will be elements in Super Smash Bros. that link both versions of the games. More details about this will be revealed at a later date.
  • Custom moves: In a series first, players can now customize move sets when playing locally or online with friends. More information about this feature will be announced in the future.

I have a feeling there aren’t too many new characters left to announce now unfortunately.  I hope to see at least one new Nintendo and one new 3rd party character announced before we have the full roster, though.

Nintendo Direct – Oct. 1, 2013

Tuesday, October 1st, 2013

sonic-smashbros

Nintendo had new Nintendo Direct conference today, here are the of the highlights straight from their press release.  You can watch the presentation in full at Nintendo’s YouTube channel here.

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