Archive for the ‘News’ Category


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Smash Bros. Newstravaganza!

Tuesday, April 8th, 2014

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Nintendo unleashed a storm of new Smash Bros. information today and there’s lots to be excited about (we’ve bolded the cooler stuff):

  • Launch windows: The Nintendo 3DS version of Super Smash Bros. is planned to launch this summer. The Wii U version of Super Smash Bros. is planned to launch in winter 2014.
  • Silky-smooth 3D: Most game-play elements of the Nintendo 3DS version of the game will run at 60 frames per second, all in stereoscopic 3D.
  • “Smash Run”: Exclusive to the Nintendo 3DS version of the game is a new mode called “Smash Run.” In this mode, four players have five minutes to enter a dungeon and explore the surroundings, fight enemies and obtain power-ups to enhance their fighters. Once the five minutes are up, all four fighters enter a battle arena using their newly equipped items and power-ups. Enemies encountered in the Smash Run mode are from a wide range of game series. Multiple Nintendo 3DS systems and games are required for multiplayer modes.
  • New challenger!: Greninja, the awesome final evolution of Froakie from Pokémon X and Pokémon Y, joins the roster as a playable character in Super Smash Bros. for both Wii U and Nintendo 3DS.
  • Oldies but goodies: Many of the classic characters from past Super Smash Bros. games that are returning in Super Smash Bros. for Wii U and Nintendo 3DS have new powers and abilities. Four characters that have appeared in previous games, but had yet to be announced before this Nintendo Direct, include:
  • Zero Suit Samus: That’s right, Zero Suit Samus is back, but this time she is her own fully playable character, separate from suited Samus. In the new game, she is given jet boots to make her even more powerful.
  • Sheik: As with Zero Suit Samus, Sheik is another character that appeared in previous Super Smash Bros. games, but will be a unique playable character for the first time in the new Wii U and Nintendo 3DS games. Sheik has new moves like Burst Grenade and Bouncing Fish.
  • Yoshi: In previous games, Yoshi stood on two legs and hunched over, as if Mario were going to jump on top of him at any moment. This new version of Yoshi stands completely upright, making him an even stronger fighter.
  • Charizard: After appearing from a Poké Ball in Super Smash Bros. Melee and becoming playable by using Pokémon Trainer in Super Smash Bros. Brawl, this fire-breathing Pokémon is now a selectable character.
  • Online play: Both the Wii U and Nintendo 3DS versions of Super Smash Bros. will offer online multiplayer game play with other players on the same platform. Players with broadband Internet access can battle it out with anyone else who is online and also has the game.
  • When playing with random players online, two modes are available: “For Fun” and “For Glory.” In “For Glory,” only Final Destination stage variations are available. There are no platforms, elevated areas or items in this mode. It is a nice, clean battle between characters. In “For Fun,” all stages are picked randomly and all items and power-ups are available.
  • When playing with friends, full customization is available – players can set the rules, stages and items however they want.
  • Variety of stages: While the cast of playable characters is the same in both versions of the new games, the stages where the battles take place are vastly different, depending on which system a player chooses. The Wii U stages are primarily based on past home console games, while the Nintendo 3DS stages draw from hand-held games for inspiration.
  • Boss characters, such as the Yellow Devil in Dr. Wily’s Base, will make appearances in some stages. When bosses appear, fighters will have to battle the boss, as well as one another. The boss can even be used in strategic ways to damage other fighters.
  • Almost all the stages in both versions of the game will have a “Final Destination form,” an alternate form of each stage that is inspired by the relatively simple layout of the much-loved Final Destination stage.
  • Items, trophies and Pokémon: Items, assist trophies and Poké Balls all return in Super Smash Bros. for Wii U and Nintendo 3DS. New to the games are Master Balls, special Poké Balls that contain Legendary Pokémon like Arceus and Xerneas.
  • Get connected: There will be elements in Super Smash Bros. that link both versions of the games. More details about this will be revealed at a later date.
  • Custom moves: In a series first, players can now customize move sets when playing locally or online with friends. More information about this feature will be announced in the future.

I have a feeling there aren’t too many new characters left to announce now unfortunately.  I hope to see at least one new Nintendo and one new 3rd party character announced before we have the full roster, though.

The Greatest April Fools of Them All

Tuesday, April 1st, 2014

homestarrunner-update

HOMESTARRUNNER.COM UPDATED TODAY!!!!!!!!

All of our sorry existences have now been made worthwhile.  

GO AND WATCH IT NOW AND BE COMPLETE!

Titanfall 5-Hour Energy Shots Drop in the US

Saturday, March 22nd, 2014

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The 5-hour Energy people were kind enough to send us a sample up here in Canada of the Titanfall branded 5-hour Energy shots. While they’re only available at US Wal-Marts, it’s interesting to see a cross-promotion of this nature. The ones with the special Titanfall labels (our box exclusively featured the Orge titan on the front) come in Berry flavour exclusively, not that it really matters due to 5-hour Energy’s famously bitter taste. So, if you’re in the US and you’re hankering five hours of energy and coming on 10,000% of your daily recommended intake of B-12, you now have a more collectible limited-edition option at your disposal.  You’ll have to pull yourself away from the game first, though.

Nintendo Direct – Oct. 1, 2013

Tuesday, October 1st, 2013

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Nintendo had new Nintendo Direct conference today, here are the of the highlights straight from their press release.  You can watch the presentation in full at Nintendo’s YouTube channel here.

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Hiroshi Yamauchi Dies at 85

Thursday, September 19th, 2013

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Long time president of Nintendo Hiroshi Yamuchi died today at the age of 85.  Even though he stepped down as president to make way for Satoru Iwata in 2002, he had remained on the company’s board for the rest of his life and can in part be credited for Nintendo’s meteoric rise to the top of the video game industry.

He had his ups and downs as Nintendo’s president, introducing essentially all of the classic games and systems we know and love he was also responsible for Nintendo’s still archaic approach to the Internet and non-game media like movies and music.

Any way you look at it, he was a very rich an influential man throughout his life.  He was able to pave the way for Mr. Iwata to take Nintendo in strange new directions that would forever change the gaming landscape.  Rest in peace, Yamauchi-san and our condolences to his family and the Nintendo company for their loss.

Pokemon X/Y Announced for October 2013

Tuesday, January 8th, 2013

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This morning Nintendo fulfilled many a gamer’s dream and announced the upcoming 3DS installments of the long-running main Pokemon series, Pokemon X/Y.

The trailer, which you can watch at the end of Nintendo’s Pokemon Direct above, shows off perhaps more Final Fantasy Crystal Chronicles-style characters than people were expecting (ie. kind of squat), a properly 3D game environment with properly 3D character and Pokemon models, three new (presumably starter) Pokemon: the grass element otter in a hat Chespin, the fire element kind of lame looking fox thing Fennekin, and the oh boy another water-type frog Pokemon Froakie, as well as a promise of perhaps even more “all new Pokemon” (which smart people should be on the fence about if it is true as explained before by ShinyVictini).

Any way you slice it, Nintendo is sure to sell a lot of 3DSs come October when the new Pokemon game duo is launching worldwide.  We’ll keep you updated as new info is announced, but in the mean time enjoy the few screenshots and logos that Nintendo has released thus far:

 

 

Official Pokemon Meet-Ups Across Canada

Thursday, September 20th, 2012

Nintendo is hosting official Pokemon meet-ups on Saturday, September 29th at 4:00pm local time in Canadian cities including Halifax, Montreal, Toronto, Ottawa, Saskatoon, Edmonton, Calgary, and Vancouver. 

The Saskatoon meet-up will take place in The Bowl on the University of Saskatchewan campus.

Nintendo says that these meet-ups will be “A fun experience training and battling with other Pokémon fans. There will also be some cool Pokémon giveaways while supplies last!”

If you’re a Poke-fan, you can check Nintendo’s official website here for the locations of the Pokemon meets around the country.

Mass Effect 3 Ending DLC Detailed

Thursday, April 5th, 2012

Through their official company blog Bioware has given us a few extra details on how they plan to address the near-universal (hah, space) criticism for their “endings” in Mass Effect 3.  In what’s being called the free “Mass Effect 3 Extended Cut DLC”, Bioware will add “extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard’s journey“.  There’s also a small FAQ in the blog post that essentially states once again that you don’t have to pay for the DLC and it in no way diminishes their “artistic integrity” by actually changing anything that fans have complained about.

While I’m glad that we’re getting an extra scene or two to beef up what was otherwise a rather unceremonious ending for such a large sci-fi series, I still feel that Bioware could be doing more to quell all of the nerd rage that’s simmering on the Internet.  Unless one of the other theories that have emerged on the web about the nature of the ME3 ending are correct, it still is an undoubtedly lame way to end everything off regardless of whether or not it’s padded with an extra couple of minutes.  A lot of people have said that it’s Bioware’s series and they can end it in anyway they want, and that’s certainly true, but you can’t deny that there are good and bad ways to end a long-standing series.  If, for example, the Wii U Legend of Zelda game came out and after playing it for 60 solid hours a magical hippopotamus came out of the sky before you could fight Ganon and made him disappear while simultaneously turning you into a daffodil and that was the end of the LoZ series, most gamers would have some very justified qualms and questions about the ending.  If Nintendo then patched this ending so that you saw all of the other characters also turned into various flowers and where Ganon was transported to it would indeed answer a lot of questions, but it still wouldn’t make the ending any more logical, tolerable, or acceptable. 

We’ll keep you informed regarding any further developments with the ME3 Extended Cut DLC, but I can’t say my hopes are too incredibly high for an extra couple of scenes at this point.

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