1998 was one of the absolute best years in gaming’s history for new releases: Half-Life, Ocarina of Time, StarCraft, Thief, Metal Gear Solid, Banjo-Kazooie, Sonic Adventure, Spyro the Dragon, SoulCalibur, Unreal and many more first launched that year. Among these behemoths, many of which spawned series that are still running today, was LucasArts’ Tim Schafer-directed Grim Fandango. The 1998 market was saturated with games of the highest calibre and although it received critical acclaim and many awards, Grim Fandango didn’t sell as well as LucasArts would have liked and more or less marked the beginning of the end for LucasArts’ illustrious adventure games. Many of today’s adventure game fans (myself included) were either too young or too ill-informed to have yet joined the PC gaming master race when games like Grim Fandango were on the scene and even if you want to check out old PC classics, operating systems and hardware have evolved in such a way that getting such games running can often take hours of config file editing and driver hacking. Luckily enough Tim Schafer’s Double Fine Productions saw fit to dust off Grim Fandango, give it a touch of paint so that it wouldn’t look like what happens when you try to hook up your Sega Saturn to a 60″ HDTV, and release a Remastered version for audiences new and old to enjoy. We were fortunate enough to receive a copy of Grim Fandango Remastered from Double Fine, so read on to see what we thought of our first few hours with the game.
Archive for the ‘PS Vita’ Category
Sony, with their usual advantage of going second and knowing precisely what Microsoft had to offer, once again blew Microsoft clean out of the water. At a break-neck pace for about 85% of the presentation’s rather lengthy 2 hours, Sony kept the big announcements and exciting game demonstrations coming. Among my favourite news was the Destiny alpha happening this weekend exclusively on the PS4 that can be applied for here by entering your PSN ID, the PS Vita TV launching in North America for $99 this fall, Playstation Now entering public beta on July 31st, an exclusive HD remake of Grim Fandango, the ability to play Far Cry 4 multiplayer on PS3/PS4 even with friends who don’t own the game and the preview shown of the upcoming theatrical Ratchet & Clank movie. Sony definitely brought the thunder this year and is poised to “win” E3 in the eyes of people who are discounting Nintendo’s E3 presence due to their pre-recorded presentation airing at 9:30am today. Nintendo could still blow everyone out of the water with their guaranteed Zelda Wii U announcement coupled by some much-anticipated final character information for the swiftly approaching Smash Bros. 3DS/Wii U games, but time will tell if that’s enough for them to knock Sony off of their very high perch. See after the jump for the official Sony PR summary of their many announcements and showcases.
Over the last few days we’ve been happy to receive enough review copies to keep us busy for a while. Sony was kind enough to pop us over the latest and greatest for the PS Vita and PS3 in the form of Killzone Mercenary and Puppeteer respectively. Today we were also surprised to receive a physical copy of The Legend of Zelda: Wind Waker HD almost two weeks before its official launch date on October 4th (we’ll be buying the GameStop/EB Games special edition with the Ganondorf figurine for the office too). Look forward to full reviews of these games and more in the coming days, and you can check out our first Let’s Play episode featuring Puppeteer here if you haven’t already liked/commented/subscribed.
Sony surprised everyone today with a couple of potentially game-changing announcements for the struggling (if not completely dead) PS Vita. Firstly, a tiny (6cm by 10cm) brand-new product is hitting Japanese stores on Nov. 14th for the equivalent of $100 US called the PS Vita TV (pictured above). This contraption combines the Netflix/Hulu/etc. streaming features of an Apple TV/Roku/WDTV/etc. box with the ability to play PS Vita games straight from the card and access the PlayStation Store. It can be used as a way to stream your PS4 games to a separate TV elsewhere in the house, as a way to stream your PS Vita games to your PS4, or as a way to play your PlayStation Store-available PSOne and PSP games via the TV. At launch it will support the use of a PS3 controller to control said games (limiting the PS Vita selection to only those entirely controllable via button input (not requiring touch screen/camera interactions)), but support for the PS4 controller and thereby PS4 game streaming will be available through a patch at a later date. There is no word yet on whether the touch functionality of the PS4 controller will be used to enhance the playable game selection of the PS Vita TV or not.
Developer: Zen Studios
Publisher: Zen Studios
Console Reviewed: PS3/PS Vita (PSN)
Also Available On: Xbox 360 (XBLA), PC/Mac, iOS, Android
ESRB Rating: E (Everyone)
Progress: Played each board several times on both systems and achieved decent high scores
Zen Pinball 2 and its inexplicably numerous variations on just about every currently available platform is about as ubiquitous as a pinball platform could possibly be. In most of its forms, the core Zen Pinball 2 platform is free with extremely protracted demos of a few available tables included, so you’re expected to purchase packs of pinball tables to get any real gaming experience out of the game. The first three of ten planned Star Wars themed DLC pinball tables for the Zen Pinball 2 suite were launched recently with designs based on Star Wars Episode V: The Empire Strikes Back, the character Boba Fett and the animated TV series The Clone Wars. Is the Force with this first batch of pinball tables or do they belong to the ever-growing dark side of licensed Star Wars video games? Read on to see how we liked our pinball Jedi training.
Sony’s conference dubbed the “PlayStation Meeting 2013″, where Sony is expected to announce the next PlayStation home console (as well as perhaps a PS Vita overhaul and price drop), is set to air at 5:00pm CST today. Various websites around the web will be liveblogging and livestreaming the event, we have it embedded below as well in case you have problems loading other sites. We’ll do our usual job and take notes during the presentation for you and then put up a summary shortly thereafter with the information we have been able to glean from it. It’s an exciting time for any gamer, whether you’re a fan of Sony or not, so be sure to check back when it’s over. You can watch a repeat of the live stream for as long as Sony offers it after the jump.
It’s nothing huge, but we found an in-game typo in Virtue’s Last Reward today. Since it’s a really story-driven game, it’s just a little funny that such a thing got through several layers of quality control. It will be interesting to see if Aksys thinks this is a serious enough thing to release a patch for, or if it magically becomes fixed in later printings of the game.
(See an image of the typo after the jump if you can handle minor spoilers)
We took the PS Vita and the 3DS XL from Kotaku’s recent size comparison image and overlapped them so that you can get a better picture of just how similarly sized the screens are now. It’s still worthwhile to note that the pixel density on the PS Vita’s 960×544 screen is nearly twice that of the 3DS XL’s effectively 400×240 screen. When August 19th rolls around we’ll be able to tell for sure just how much better/worse 3DS games look on the XL’s screen.