Archive for the ‘Wii U’ Category


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Gold Mario Amiibo in Canada April 10th

Wednesday, March 18th, 2015
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gold-mario-amiibo-smallWith Mario Party 10 launching for the Wii U this Friday, Nintendo Canada announced today that the Gold Mario Amiibo that is being sold exclusively at Walmarts in the US will be available from a number of retailers in Canada on April 10th.  Amazon.ca preorders are already sold out, but keep an eye out for them in other places now that they’re officially making the trek to the Great White North.

Nintendo’s Next System – Code Name: NX

Tuesday, March 17th, 2015
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Wii U GamePad Prototype

Along with announcing their intentions to develop straight-up smartphone games and launching a proper console-independent user system (like all of their competitors have), Nintendo announced the code name for their next home console today, the “NX”.

It’s already a better name than “Wii U” and we’re definitely happy that we can make jokes about Nintendo attempting to NX the game industry now.  No new details about the next system are known, but as with the pre-Wii U days Nintendo has been dropping hints — this time about the possibility of unifying the mobile and home console branches into a single system of some sort.

New details about the NX are supposed to come next year, so while we may not hear much extra at this year’s E3, Nintendo will likely start to let tantalizing details slip until we get a proper formal announcement about its form and features.

We’ll keep you posted on any other developments regarding Nintendo’s NX-t big thing.

 

Spring 2015 Nintendo Direct Incoming

Tuesday, January 13th, 2015
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Tomorrow, January 14th at 8:00am CST Nintendo will air a Nintendo Direct with info pertaining to this Spring’s Wii U and 3DS releases.  Hoping for proper (and soon) release dates for the New 3DS and Majora’s Mask 3DS as well as an announcement of the New 3DS Ambassador program for North America and hopefully a couple of releases in the currently mostly empty Q1 2015 season.

We’ll have our usual summary posted here after the Direct airs so that everyone knows what went down.

Game Usagi Plays: Reborn

Saturday, January 3rd, 2015
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Game Usagi plays has been on a bit of a hiatus in the last couple of months over frustration with Nintendo’s arcane and inane copyright tagging policies involving Wii U games. Recently we decided that this is probably not going to change in the near future, even though they’ve recently made some steps in the right direction allowing certain Let’s Play videos on NicoNico Japan. So, let Nintendo have their pennies of ad money on our videos and we’ll continue to play some cool and funny video games for you (often in 60fps now) as long as we can.  See after the jump for a few of our most recent videos, and be sure to subscribe to the Game Usagi Plays YouTube channel if you’d like to keep up to date on our releases.

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Captain Toad: Treasure Tracker (Wii U) Review

Tuesday, December 2nd, 2014
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captain-toad

Developer: Nintendo EAD Tokyo Group #2
Publisher: Nintendo
Genre: Puzzle
Players: 1
Console: Wii U
Hours Played: 4.75 hours
Progress:  Completed all 60+ main levels in addition to a handful of bonus ones, collected 159 gems

Most people playing Super Mario 3D World (including us) were very enamored by the little side puzzle adventure levels featuring the intrepid Captain Toad of Super Mario Galaxy fame.  After playing a few of the well-designed puzzle levels I personally felt that it would be a great idea for Nintendo to develop a full-out dedicated Captain Toad experience.  Nintendo surprised everyone at E3 this year by announcing that they were doing just that and that Captain Toad would receive a full retail release in time for the holidays this year.  So, is Captain Toad: Treasure Tracker a quick holiday cash-in by Nintendo or does the charm of the bonus levels from Super Mario 3D World carry over into a well conceived game worthy of a $40 ($45 in Canada) retail release?  Read on to find out how we enjoyed our time tracking treasures.

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Super Smash Bros. for Wii U and amiibo Review

Friday, November 21st, 2014
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Developer: Sora Ltd.
Publisher: Nintendo
Genre: Fighting
Players: 1-8 locally, 1-4 online
Console: Wii U
Hours Played: ~30 hours
Progress: Unlocked all characters and stages, played the new Smash Tour mode a few times, completed all Solo events and about 1/3 of the Co-op Events, played a handful of Crazy Orders/Master Orders, played about an hour of online multiplayer matches, finished roughly half of the challenges

The time is nigh.  It’s like E3, a new Zelda launch, a new Elder Scrolls launch, your birthday, Christmas, and Veteran’s Day all rolled into one.  This generation’s full-out console Smash Bros. is upon us and what else can Nintendo gamers do but dust off their Wii Us, take Bayonetta out, and then never play another game except Smash Bros. again until the next one that you play with gloves plugged into your mind comes out in 2020?  Does the Wii U incarnation of Smash Bros. live up to the raucous hype and the thousands of hours people spent on NeoGAF arguing if Ridley was too big to be playable or not (hint: yes, he is)?  Read on to find out if the next Smash really is our Bro or not.

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The King is Back!

Thursday, October 23rd, 2014
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Nintendo blew the lid off of many of the new features coming for Smash Bros on the Wii U today, but the greatest news of all is that Mewtwo is returning to beat the pants off of Lucario’s cloned butt.

Other highlights include 8-Player Smash, Ridley as an interactive stage boss (proponents of him being playable can finally shut their mouths), the return of custom stages, and Smash Tour that combines many of the funky custom rules matches with board/party game elements.  You can see the full awesome press release after the jump!

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Disney Infinity 2.0 (Wii U) – Game Usagi Opens

Thursday, October 2nd, 2014
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Game Usagi Opens the Disney Infinity 2.0 Super Heroes pack for Wii U that Disney sent us.  The new viewing angle for unboxings is promising, but the hippo still apologizes for the framing.

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