Hours played: 40
Progress: Enough to play each song like 10 times, passed hard.
Well, guess which version of Guitar Hero 3 has sold the most. Yes, the Wii version. Thank goodness downgraded technology is selling, ah yes, free market, thank you! (-_-) lame
Presentation:
Cool man, hang ten, rock out? and the rest.
Actually, the presentation is great. Appropriate animations, lights, and blatantly corny catchphrases keep this title in the stylized universe where only games called ?Guitar Hero? can exist. Easy to understand interface, background music and all the bright colours display the general success of Activision?s talent to have great presentation in their games.
Graphics:
Holy PS2 port batman!
Ok, before the flame-police makes a big deal, let me tell you that I DO REALIZE IT IS THE WII, and therefore has a sort of ?a cute dog eating your shoes? handicap, wherein the excuse is ?Awwww, that?s ok?. Granted this, it still looks like crap. The character models are terrible and robotic, and the crowd was so blatantly developed using mspaint modeled GIFs.
In the end, what you really watch is the Guitar Chart, and that looks pretty good. So no worries, you can still play for hours, beat every song, then look at the bag of Cheetos in your lap that seems to be running away from you. Anyone who has played excessive amounts of this game knows what I mean.
Sound:
It?s a music game. *Period*
I liked the song selection in this game because it?s varied and can be challenging. Never-the-less, there is ALWAYS room for more songs. OH WAIT!!! There isn?t (-_-). No downloadable content + Nintendo?s nefarious storage problem = epic fail. Technically the songs sound great, but having the screw-ups sounds that emanate from the guitar in the Wii version are terrible. This is probably by virtue of having a bad speaker in the Wiimote.
Gameplay:
Fun as all hell.
Good stuff. I love this game despite its flaws. The guitar is solidly built, and feels perfect, no complaints. Replay value is good, but obviously doesn?t hold a candle to the downloadable content offered by the other platforms. The game is accessible to casual gamers, and still challenging to the more hardcore audience, which is a plus especially for the Wii. It?s really the tight game play and solid peripheral that has made this audience devout to the brand, and that will allow the upcoming Guitar Hero: World Tour to sell very well. Unfortunately, it seems like there was an unfortunate trade-off of impressive visuals for good gameplay.
Overall,
8.0/10
Guitar Hero 3 for the Wii, is the technical underachiever that overachieves. It looks like an old game, plays like a new game (for the Wii) and is packaged and presented like a Triple-A title. In the end it is a great metaphor for the Wii itself: All about gameplay (just nothing to do with online), and for that, it succeeds. Here?s to hoping the next one fulfills the need for more of what the other systems enjoy.
Now where did those Cheetos go?