Archive for September, 2008


Warren Review: Soul Calibur 4 (PS3/360)

Friday, September 19th, 2008

Developer/Publisher: Namco
ESRB Rating: M (Mature)
Players: 1-4

Hours Played: 12
Progress:  Completed Story Mode with all characters

I still remember the original Soul Edge as one of the defining 3D fighters on the PS1. That generation spawned many great fighting games but the forerunner to what would eventually be the Soul Calibur series already set itself apart with solid fight mechanics, good graphics and weapons based combat.

Many fighting game fans have been looking forward to the next Soul Calibur addition to the series for the new generation of consoles. While the weapons based combat is still a staple of the franchise, its solid graphics, character design and innovation have won new fans over the years. The game?s innovation has come from a variety of different directions; Soul Calibur has featured an adventure-style story mode, a create-a-fighter mode and special guest characters. It is especially the latter which has garnered the series some hype and interest.

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Warren Review: Metal Gear Solid 4 (PS3)

Wednesday, September 17th, 2008

Developer: Kojima Productions
Publisher: Konami
ESRB Rating: M (Mature)
Players: 1 (1-16 Online)

Hours Played: 30
Progress: Game completed on highest difficulty

Metal Gear Solid 4 (MGS 4) is the highly anticipated final chapter in the critically acclaimed saga that originated on the original NES and got re-popularized on the PS1. Fingered early on as a PS3 title, MSG 4 was originally mentioned as a possible launch title, however to fandom?s mass disappointment, got delayed several times during its long development time. Now that it?s finally here, does it live up to expectations, and does it adequately wrap up the engrossing, but convoluted storyline?

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