Archive for 2011


Nintendo 3DS Conference 2011

Monday, September 12th, 2011

Nintendo is having a conference regarding the state and future of the 3DS tonight at 9:00 PM CST.

While no one is entirely sure what will be discussed at this event, it’s more than likely to feature the Monster Hunter Tri-G and additional enormous circle pad attachment for the 3DS.  Other more vague rumours regarding this conference include:

  • Mach Rider Unchained, a dark sequel to the old Mach Rider game for the NES for 3DS
  • A new Baten Kaitos game for 3DS with the title of Baten Kaitos: Silence of a Mechanized Son
  • A new 3DS-lite or 3DSXL-style model with the second cicle pad built-in
  • A new portable system to altogether replace the 3DS
  • A new Yoshi side-scroller developed by Good-Feel for the 3DS;
  • A new game from the WarioWare team;
  • A new Etrian Odyssey for the 3DS;
  • A new Hatsune Miku for the 3DS, including all songs from Project DIVA 1 and 2;
  • A remake of Suda51’s The Silver Case for the 3DS;
  • A new Ace Attorney game, featuring a Miles Edgeworth scenario, for the 3DS;
  • The new game from Alchemist, supposedly a “moe mistery” game for the 3DS;
  • The debut of 3DS game demos on the eShop, starting with Super Mario 3D Land.

We’ll find out the truth soon enough.  This conference, which should primarily be in Japanese, will be available streaming live on Ustream.tv.  After the conference, we will update you on what game-changing (or not) information comes out of this conference.

 

WR: inFamous 2 (PS3)

Saturday, September 10th, 2011



Developer: Sucker Punch
Publisher: Sony Computer Entertainment
Genre: Action
Players: 1
Console: PS3
ESRB Rating: T (Teen)
Hours Played: 20
Progress: Finished campaign and all non-user generated side quests

Developer Sucker Punch brought us a sandbox-style, 3rd person, superhero game over two years ago, at the height of superhero game-madness. What set the first inFamous apart was the fact that it is a completely original IP, centered around bike courier, Cole MacGrath who, by virtue of a device called the Ray Sphere, received fantastic electrical powers. Two years later, the game, and Cole with it, is back, trading Empire City for New Orleans-inspired New Marais. Will new powers, a fresh city to explore and different enemies be enough to rekindle the magic? Read on to find out…

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WR: Zombie Gunship (iPhone,iPad)

Friday, September 2nd, 2011


 

Developer: Limbic Software
Publisher: Limbic Software
Genre: Shooter
Players: 1
Console: iPhone, iPad
iTunes Rating: 9+
Hours played: 10

Do you remember the awesome AC-130 gunship section from Call of Duty: Modern Warfare? Did you ever think it was entertaining enough to warrant more? Well fret not, gamers! The fine folks at Limbic Software have made a full game out of this great gameplay sequence and instead of blowing up nondescript Eastern Europeans, players will have the honor of blowing up hordes of zombies. Read on to find out whether the game is actually as good as it sounds…

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WR: Brink (Xbox 360, PS3, PC)

Thursday, September 1st, 2011

Developer: Splash Damage
Publisher: Bethesda Softworks
Genre: First-Person Shooter 
Players: 1, 2-16 (online)
Console: Xbox 360, PS3, PC
ESRB Rating: T (Teen)
Hours Played: 20
Progress: Completed the Resistance campaign

It was almost two years ago at the Penny Arcade Expo (PAX) that Splash Damage, the developer behind Quake Wars and Return to Castle Wolfenstein gave us a glimpse at an innovative new, multiplayer-focused FPS, named Brink. With a greater emphasis on story and innovative, parkour-style gameplay, not to mention a great looking art style, I couldn’t wait to get my hands on this title. Out for almost four months now, this review takes the recent price drop, current community status and new DLC into consideration in its final opinion.

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Boom With The 3DS

Thursday, July 28th, 2011

3ds-pricedrop

As of Aug. 12th, people who have been fence-sitting regarding Nintendo’s latest handheld will have a whole lot less of a reason to continue their indecision.  Nintendo is knocking a whole $80 off of the price of the 3DS, also in time to give the PSVita a proper run for its money, to make it $169.99.  In addition to being cheaper, Nintendo made a few other surprising announcements regarding the 3DS:

  • For us poor early adopters (or as Nintendo calls us, “Nintendo 3DS Ambassadors”), recompense is coming very quickly to the tune of 20 free Virtual Console games for our expensive 3DS’.  These VC games will be NES and GBA games, neither of which have been released on the 3DS VC to date.  On Sept. 1, we’ll be able to download 10 free NES VC games including: Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climbers and The Legend of Zelda.  By the end of the year, we’ll get 10 free GBA VC titles that are not planned to be released for non-Ambassador types including: Yoshi’s Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Mega Microgame$ and Mario vs. Donkey Kong.  
  • Nintendo also announced some final names and release dates for its bigger titles that are coming out this fall/winter: “Star Fox 64 3D arrives on Sept. 9, followed by Super Mario 3D Land in November, Mario Kart 7 in December and Kid Icarus: Uprising during the holiday season.”

Is that enough to get you to buy a 3DS?  If you buy it now, you’ll get 20 free VC games, including GBA games that you won’t be able to get otherwise, or if you want until Aug. 12th you’ll save yourself the price of two 3DS games and be that much more ready for Super Mario 3D Land and Mario Kart 7 when they hit later this year.  We’ll keep you posted should any other details regarding this unprecedented move from Nintendo arise.

WR: L.A. Noire (PS3, Xbox 360)

Sunday, June 12th, 2011

Developer: Team Bondi
Publisher: Rockstar Games
Genre: Adventure
Players: 1
Console: PS3, Xbox 360
ESRB Rating: M (Mature)
Hours Played: 22
Progress: Completed the main story

When it was rumored that Rockstar games was working on a new open world game people naturally took notice. Even though the concept was a bit unclear, the prospect of being immersed in another detailed open world period piece was enough to get mouths salivating. Enter L.A. Noire, a story-driven, investigative, adventure game set in 1940’s Los Angeles. Developed by Team Bondi, a new studio helmed by Brian McNamera, former Director of Development at SCE’s Team Soho Studio, London, it tells the tale of detective Cole Phelps, who is to be the poster boy of the LAPD and restore confidence in the city’s law enforcement amidst times of corruption and apathy.  So a combination of Grand Theft Auto 4 and Heavy Rain sounds pretty good right? Read on to find out if it actually is…

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Usagicast Episode 7 — E3 2011

Thursday, June 9th, 2011

Join us as an expanded Game Usagi Krew discusses the offerings from the big three at E3 2011, the siren-like Wii U name, PSVITA Vs. the 3DS at the same price, and magical mutton chops made out of Skittles.

Contact us at contact@usagicast.com, we’ll read your letters on the podcast! : O

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