This is a guest post from one of Game Usagi’s supporters.
Necromanthus, an independent gaming design company out of Romania, took the idea of a browser-based first-person shooter to new heights in 2008 with their release of Stryke Mercenary Camp. Stryke wasn?t the only free-to-join browser-based FPS on the market, not by a long shot, but it was the only shooter on the entire market to be highly optimized for basic computers and basic Internet connections.
Many popular shooters, like Country Strike, Orange and others, not only require gamers to have a hefty gaming rig capable of high FPS (Frames Per Second) rates, but they also require gamers to have low ping values (around 80ms on the high end) and superb connection quality. Stryke didn?t. Anyone could play and school noobs, whether they had a top-of-the-line PC or a low-powered laptop.







