Archive for March, 2017


Snake Pass (Switch) Impressions [update]

Wednesday, March 29th, 2017


Snake Pass was one of our most anticipated indie games for the Switch in the weeks before the system’s launch.  With a charming art style and a unique take on the platforming genre Snake Pass seemed to be the perfect game to complement Breath of the Wild and the other launch window games.  In addition to its obvious charms, Snake Pass was also notable in being the first game to bring the Unreal Engine 4 to the Switch and was able to launch simultaneously with all of the other major platforms in spite of the particularly short window in which it was ported.  The developers were kind enough to supply us with a review code to spend some time with the game a day early, so here are our initial impressions of and challenges we had with the game.

(more…)