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Opinion: COD4 Vs. CODWAW Vulnerable Humility

Thursday, February 19th, 2009

codvscod

RESPONSE: COD4 Vs. CODWAW It?s In The Numbers

COD4 was a high gloss action movie. While being a top-notch shooter in terms of mechanics, the premise of the game pales in contextual immersion to that of CODWAW because it was sterile and linear. With the exception of (SPOILERS!) the nuclear explosion and the beginning credits, the rest of the story was mindless. Without an intentionally overt context, the story felt like a glorified cop-and-robbers scenario. Having a historical context is a luxury Call of Duty: World at War inherently has over Call of Duty 4. While a lot of people I talk to tell me they just like “modern warfare situations better”, to me this fact didn’t necessarily make for a better game.

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WR: Call of Duty: World at War (360/PS3/PC)

Monday, January 12th, 2009

codwaw_01

Developer: Treyarch
Publisher: Activision
Players: 1-4 (16 online)
Console: Xbox 360, PS3, PC
ESRB Rating: M (Mature)
Hours Played: ~ 20 hours
Progress: Finished single player, played every map in online multiplayer.

The first-person shooter genre is over saturated, no doubt. However, as in so many other aspects of life, competition makes for greatness. Being a multiplayer gamer, my journey to figure out exactly which game I would devote my gaming life to was an arduous one, but alas, as in war, victory was won by pure grit and determination. Enter Call of Duty: World at War (CODWAW). With grit in the pure visceral impact of every second of the single player campaign, you can feel the determination of Treyarch to make one of the largest games of last year. War is hell, and hell is here.

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Guitar Hero 3 (Wii)

Thursday, August 7th, 2008

Guitar Hero 3

Hours played: 40
Progress: Enough to play each song like 10 times, passed hard.

Well, guess which version of Guitar Hero 3 has sold the most.  Yes, the Wii version.  Thank goodness downgraded technology is selling, ah yes, free market, thank you! (-_-) lame

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