More meandering and spontaneous redecorating.
Like/comment/subscribe if you think the machine to pig ratio has been quite unbalanced thus far.
More meandering and spontaneous redecorating.
Like/comment/subscribe if you think the machine to pig ratio has been quite unbalanced thus far.
“Amnesia: A Place of Pigs”…. it’s a pants-wetting good time!
While we’re lost in the mansion, you should take the time to like/comment/subscribe.
I don’t want to know what’s in the attic.
Enjoy this first double-long episode of our Let’s Play of Amnesia: A Machine for Pigs, like/comment/subscribe if you can’t wait to see more freaky pig things.
Developer: Maxis
Publisher: EA Games
Genre: City Building Sim
Players: 1
Console Reviewed: PC
Also Available On: Mac
ESRB Rating: E 10+ (Everyone 10 and up)
Progress: 10 cities built across 4 regions
SimCity will go down in the history books as a monumental disappointment. More than a month after its failed launch, the game remains somewhat broken. I had picked up this game early after its release and I was plagued by the familiar server problems that you’ve probably already heard of on the Internet. Held up as the poster child for unfettered DRM run amok, SimCity is still suffering under a diverse portfolio of problems due to poor servers, and I suspect poor programming as well. That these issues remain unresolved to this day is incomprehensible, but as a courtesy I have waited more than a full month before publishing this review to let Maxis and EA iron out the wrinkles. During this time and to no one’s surprise, publisher EA was once again crowned the worst company in America for the second consecutive year. Congrats, it takes some real effort to outshine even those corrupt American bankers.
Developer: Zen Studios
Publisher: Zen Studios
Genre: Pinball
Players: 1
Console Reviewed: PS3/PS Vita (PSN)
Also Available On: Xbox 360 (XBLA), PC/Mac, iOS, Android
ESRB Rating: E (Everyone)
Progress: Played each board several times on both systems and achieved decent high scores
Zen Pinball 2 and its inexplicably numerous variations on just about every currently available platform is about as ubiquitous as a pinball platform could possibly be. In most of its forms, the core Zen Pinball 2 platform is free with extremely protracted demos of a few available tables included, so you’re expected to purchase packs of pinball tables to get any real gaming experience out of the game. The first three of ten planned Star Wars themed DLC pinball tables for the Zen Pinball 2 suite were launched recently with designs based on Star Wars Episode V: The Empire Strikes Back, the character Boba Fett and the animated TV series The Clone Wars. Is the Force with this first batch of pinball tables or do they belong to the ever-growing dark side of licensed Star Wars video games? Read on to see how we liked our pinball Jedi training.
I brought home the new SimCity today and was excited to put on my mayor’s cap and get started. Unfortunately, SimCity was not on board with my plans and effectively employed every possible obstruction available to ensure that I would not in fact play a single-player game that I blew $65 on.
For the record, the following dialogue is a part of the actual conversation that I had with SimCity on March 6th, 2013:
I’m a big SimCity fan. City building games offer the complexity and strategy that someone like me can truly appreciate. The last authentic SimCity Maxis developed, SimCity 4, was a technical marvel, but with a steep learning curve. Despite its age, I still found myself dabbling in SimCity 4 on occasion for the last 8 years trying to master its complexities. Then, while Maxis focused their efforts on their new project Spore, they outsourced development of the ill-fated SimCity Societies, which unfortunately did not live up to expectations.
This brings us to the present day. Maxis has finally decided to grace the masses with a new, true successor in the SimCity franchise due for release in March 2013. So far, the information released about the game and its new so-called “Glass Box” simulation engine points to a return to form for the franchise, and a modern twist on city building games. SimCity‘s release, however, flirts with disaster by being burdened with the most despicable kind of Digital Rights Management (DRM) imaginable — “always-on” internet connectivity requirements, which there is never a legitimate reason to have in an otherwise offline single-player game.