Archive for the ‘Warren Reviews’ Category


WR: Ratchet and Clank: Size Matters (PSP)

Thursday, May 14th, 2009

ratchetpsp

Developer: High Impact Games
Publisher: Sony Computer Entertainment
Genre: Third-Person Action
Platform: PS2, PSP (Reviewed on PSP)
ESRB Rating: E (Everyone 10+)
Players: 1 (1-4 Online)
Hours Played: 15 hours
Game Progress: Finished single player twice

Before I bought a PSP I was checking out reviews of games online to see which were the best titles. I wanted to make sure my starting library was top notch. I ended up getting Killzone, God of War and Resistance along with the Ratchet and Clank PSP bundle. Least to say I was stoked to get home and start playing some of those games, I didn’t really care much for Ratchet at the time. I figured I’d play Ratchet first just to get the game out of the way, I mean it came with the bundle and was at least worth a try, right? That was about two weeks ago and I have barely touched any of the games I had purchased separately. Fifteen hours into the game, I have finished the single player game twice, played online matches against other people and still have items to collect and weapons to upgrade. Size has always mattered, you just won’t realize it until you play Ratchet and Clank: Size Matters.

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WR: Street Fighter IV (PS3/Xbox 360/PC)

Thursday, March 19th, 2009

sfiv

Developer: Capcom
Publisher: Capcom
Genre: 1-on-1 Fighter
Platform: PS3, Xbox 360, PC (reviewed on PS3)
ESRB Rating: T (Teen)
Players: 1-2 (2 online)
Hours Played: 30
Game Progress: Unlocked all characters, finished game on medium

Oh momma! Was I ever excited when Street Fighter IV was announced.  You see, I?m a big fan of the original Street Fighter II (hard core gamers will recall that the very first Street Fighter was a side-scrolling beat ?em up, not a 1-on-1 fighter) and one of its many evolutions, Super Street Fighter II. Over time it became difficult to keep up with the many new additions to the franchise, especially as the fighting mechanics became more hardcore and tailored to arcade rats. So when Street Fighter IV was first announced I was excited about the prospect of a game that goes back to its roots and becomes more accessible by stripping some of its baggage. Read on to find out if the legend is back, or if it gets a ?Shoryuken? straight to the bargain bin?

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WR: Midnight Club Los Angeles (PS3/Xbox 360)

Sunday, March 15th, 2009

midnight-club-los-angeles

Developer: Rockstar San Diego
Publisher: Rockstar Games
ESRB Rating: T (Teen)
Players: 1 (1-16 online)
Hours Played: 25+

I?ve always been a big fan of the Midnight Club series, especially Midnight Club 3: DUB Edition on the Xbox and PS2, so when Midnight Club Los Angeles (MCLA), the franchise?s first title on a next generation console, was announced I couldn?t wait to get my hands on it. The final product is a fine looking game with attitude and tons of customization, but sadly lacks in its most important department: race mechanics.

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WR: Fable 2 (360)

Friday, February 20th, 2009

fable_2_logo_treatment_4b_0001_logo_on_white

Developer: Lionhead Studios
Publisher: Microsoft
Genre: Action RPG
Players: 1-2
Platform: Xbox 360
ESRB Rating: M (Mature)
Hours Played: 25

Once again we are thrown into the fantasy world of Albion that Peter Molyneux has created. This time around the game is larger, prettier and supposedly better than before. With the other big titles out there, can Fable 2 hold its own and live up to the hype? That’s what we are going to find out.

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WR: WipEout HD (PS3)

Thursday, February 19th, 2009

wipeout_hd

Developer: Studio Liverpool
Publisher: Sony Computer Entertainment
ESRB Rating: E (Everyone)
Players: 1-2 (1-8 online)
Hours Played: 30+
Game Progress: Completed all campaigns

When WipEout HD, which has been out for a while now, was first announced it didn?t exactly stir us with an abundant sense of expectation.  How could a game that is not only a downloadable title, but also a port of a handheld game (WipEout Pure and WipEout Pulse on the PSP to be exact) inspire any anticipation? Well, you?ll be pleased to learn that WipEout HD is not only one of the best games available on the Playstation Network but also one of the best high speed racers, period.

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WR: Call of Duty: World at War (360/PS3/PC)

Monday, January 12th, 2009

codwaw_01

Developer: Treyarch
Publisher: Activision
Players: 1-4 (16 online)
Console: Xbox 360, PS3, PC
ESRB Rating: M (Mature)
Hours Played: ~ 20 hours
Progress: Finished single player, played every map in online multiplayer.

The first-person shooter genre is over saturated, no doubt. However, as in so many other aspects of life, competition makes for greatness. Being a multiplayer gamer, my journey to figure out exactly which game I would devote my gaming life to was an arduous one, but alas, as in war, victory was won by pure grit and determination. Enter Call of Duty: World at War (CODWAW). With grit in the pure visceral impact of every second of the single player campaign, you can feel the determination of Treyarch to make one of the largest games of last year. War is hell, and hell is here.

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WR: Fallout 3 (360, PS3, PC)

Thursday, January 8th, 2009

fallout3

Developer: Bethesda Game Studios
Publisher: Bethesda Softworks
Genre: First-Person Action RPG
Players: 1
Console: Xbox 360/PS3/PC
ESRB Rating: M (Mature)
TestFreaks Score: 9.6/10
Hours Played: ~ 40 hours
Progress: Beat main story, completed about half of side quests

Bethesda is a video game company known primarily for its development of one of the biggest first-person action RPG game series in the world, Elder Scrolls.  With their track record of primarily awesome games and their renown in the world of RPGs, extreme quality is most certainly expected from any game that they produce.  When it was announced that Bethesda was going to take the reins for a first-person iteration of the popular Fallout series for current-gen consoles, there was a mixed response from the gaming community.  Isometric turn-based RPG purists were disgusted that Fallout 3 would not be receiving the Diablo treatment again, and fans of the Elder Scrolls series rejoiced as Bethesda was embarking to create another game so much like thier beloved series.  I was in the latter of the two categories, so my expectations for this game were quite high.  Was Bethesda able to deliver on all of the hype surrounding their newest RPG?

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