Archive for 2012


Microsoft E3 2012 Briefing Announced (And We’re Going!)

Wednesday, April 18th, 2012

Microsoft has announced the time and place for their E3 2012 conference.  Held once again at the Galen Center, the conference will be taking place on Monday, June 4th at around 10:00 AM CST.  The other great thing about this is that we’ve received our invitation to attend the press conference so we’ll be honest-to-goodness liveblogging it as it happens this year to give you the best up-to-the-second coverage possible!  Tell you friends, Game Usagi is the place to be on June 4th.

Point Review: Journey (PS3)

Thursday, April 12th, 2012

Developer: thatgamecompany
Publisher: Sony Computer Entertainment
Genre: Adventure
Players: 1
Console: PS3 (PSN download)
ESRB Rating: E (Everyone)
Hours played: 2-3 hours
Progress: Completed main storyline, largely with other players.

thatgamecompany, renowned for their previous two games flOw and Flower, recently launched their third and arguably largest game Flo- … Journey.  Both flOw and Flower were great games in their own rights, but they strayed too far from traditional gaming paradigms for many gamers.  With an engaging art-style and promise of more depth than their previous offerings, Journey could very well be their best game yet.

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They’re baaaaaack…

Monday, April 9th, 2012

After having to prematurely retire the last two iterations of the Game Usagi Discussion Boards, we decided to go back to its roots and dust off/upgrade the old SimpleMachines Forum we had back in 2008.  It’s all updated and streamlined now, so why not head over and check it out?

Some cosmetic changes are still happening to the forums, so don’t be surprised if they get even more awesome as you use them.  Also, if you have any suggestions on things we could add to the forums while they’re still being upgraded, just drop us a line and we’ll be happy to consider any of your opinions. 

We’re investigating methods to incorporate your Game Usagi ranks, accounts, and GP into the forums, but for now it’s like back in the stone ages of 2008 where you’ll have to create a forum account separate from your Game Usagi account until we can work something out.

Hope to see you on the forums!

 

An Extra Easter Treat

Sunday, April 8th, 2012

Before we get back to the serious business of reviewing vidjeo games here’s one more bunny-themed Easter treat for you ? a big usagi eating a banana!  Check after the jump for the video and some extra holiday GP.

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Hoppy Easter Bun-day!

Sunday, April 8th, 2012

No matter what religious beliefs (or lack thereof) you hold, have a happy Easter from the Game Usagi Krew!  This is one of the more fun days to have a rabbit-themed website, so please enjoy the above custom Pushmo puzzle created by our very own triketank and enjoy the rest of your Sunday.

We’re Going to E3!!

Friday, April 6th, 2012

We just received confirmation that we’ve been accepted to attend E3 this year, so be prepared for the best-ever E3 coverage from Game Usagi!  We’re still working on attending the big press conferences so that we can liveblog them for you in a more… lively fashion, but we’ll have all the goods from the showfloor this year for the first time ever!  We’ll keep you posted as we learn more about attending the press conferences.  Just be prepared to tune in to us come E3 for all of your insider news, previews, and reviews!

Mass Effect 3 Ending DLC Detailed

Thursday, April 5th, 2012

Through their official company blog Bioware has given us a few extra details on how they plan to address the near-universal (hah, space) criticism for their “endings” in Mass Effect 3.  In what’s being called the free “Mass Effect 3 Extended Cut DLC”, Bioware will add “extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard?s journey“.  There’s also a small FAQ in the blog post that essentially states once again that you don’t have to pay for the DLC and it in no way diminishes their “artistic integrity” by actually changing anything that fans have complained about.

While I’m glad that we’re getting an extra scene or two to beef up what was otherwise a rather unceremonious ending for such a large sci-fi series, I still feel that Bioware could be doing more to quell all of the nerd rage that’s simmering on the Internet.  Unless one of the other theories that have emerged on the web about the nature of the ME3 ending are correct, it still is an undoubtedly lame way to end everything off regardless of whether or not it’s padded with an extra couple of minutes.  A lot of people have said that it’s Bioware’s series and they can end it in anyway they want, and that’s certainly true, but you can’t deny that there are good and bad ways to end a long-standing series.  If, for example, the Wii U Legend of Zelda game came out and after playing it for 60 solid hours a magical hippopotamus came out of the sky before you could fight Ganon and made him disappear while simultaneously turning you into a daffodil and that was the end of the LoZ series, most gamers would have some very justified qualms and questions about the ending.  If Nintendo then patched this ending so that you saw all of the other characters also turned into various flowers and where Ganon was transported to it would indeed answer a lot of questions, but it still wouldn’t make the ending any more logical, tolerable, or acceptable. 

We’ll keep you informed regarding any further developments with the ME3 Extended Cut DLC, but I can’t say my hopes are too incredibly high for an extra couple of scenes at this point.

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