Archive for 2012


Kid Icarus: Uprising Launches Today

Friday, March 23rd, 2012

At long last the game that made a lot of people buy 3DSs when they were $250.00 comes out today.  In case you forgot about it, Kid Icarus: Uprising is now available world-wide except for in poor Australia, the Aussies have to wait an extra week to get their hands on Nintendo’s first full-blown 1st party game. 

What about Mario Kart 7 or Super Mario 3D Land you may ask.  Honestly, look in your heart and think about whether either of them felt like Nintendo put the same amount of time into them as they did for Mario Kart DS or Super Mario World (answer: of course not).

So, it was a long time coming, but you can find out for yourself today whether or not it was worth waiting more than a year for.  We’ll have a review up for it once we’ve tackled most of its content to let you know where it registers on the Usagi spectrum too.

Bioware Working on Better ME3 Closure

Wednesday, March 21st, 2012

Dr. Ray Muzyka, co-founder of Bioware, announced today that they’ve been listening to all of the critics of Mass Effect 3’s approach to ending Commander Shepard’s saga and are at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You?ll hear more on this in April.  We?re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we?ve received.  This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

You can see the rest of the letter from Dr. Muzyka to the gaming public on the Bioware Blog here.

I haven’t finished the game 100% myself (I’m currently at about the 96% mark), so I cannot comment on the validity of the enormous backlash that Bioware has experienced thus far, but I can say that I’m leaning more toward the legion of angry gamers considering some of the other shortcomings of Mass Effect 3 including the neglect of the Elcor, Hanar, and Vorcha and the laziness inherent in Tali’s “unveiling.”

Hopefully Bioware will come up with a good-will gesture of sorts to all of their fans that have remained so loyal throughout the series to alleviate the LOST-style grab-the-money-and-run feeling that is generally being conveyed by the gaming public.  Of course they’re the ones making the game and they can end it however they want, but since they want the continued support of their fan and income base I think it’s a good move for them to do a little damage control. 

Game Usagi will keep you posted on whether or not Bioware can successfully balance their “artistic integrity” with the integrity of the epic sci-fi tale they were trying to weave.

Point Review: Touch My Katamari (PS Vita)

Saturday, March 17th, 2012

Developer: Namco Bandai Games
Publisher: Namco Bandai Games
Genre: Third-person action puzzle
Players: 1
Console: PS Vita
ESRB Rating: E10+ (Everyone 10 and Up)
Hours played: 6 hours
Progress: Completed main storyline and replayed all levels in K Drive and Endless modes where applicable, earned most trophies

Another Sony system, another Katamari game.  This time available at launch for the PS Vita, the latest entry in the cult-classic Katamari series Touch My Katamari gets a chance to shine and show off the new bells and whistles of this next generation portable.  With Keita Takahashi having left the game series in 2005 after We Love Katamari for the PS2, the Katamari series has been fairly hit-and-miss.  My favourite entry in the Katamari series was Me & My Katamari for the PSP (the first Katamari game made without Takahashisan), so I was all ready and set to love its PS Vita incarnation.  Did Touch My Katamari end up being one of the stand-out games in a series with a fairly rocky history?  Read on to find out.

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Usagicast Episode 9 – E3 2012 Predictions

Saturday, March 17th, 2012


Logan and Chris talk about their E3 aspirations, pet peeves in the video game industry, upcoming 3DS and PS Vita games, and the Marilyn Mon-robe.

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Free Kid Icarus AR cards [UPDATE]

Wednesday, March 14th, 2012

[UPDATE: They’re all out of cards as of Mar. 21.  Hope you were able to grab some before they ran out!]

Nintendo is giving away special edition Kid Icarus: Uprising AR cards to Club Nintendo members.  You can grab yourself a pack here before they run out.  You’re welcome.

3DS vs. PS Vita — Economics vs. Ergonomics?

Monday, March 5th, 2012

With both Sony and Nintendo’s new systems out of the gate and well on their way, it’s a good time to step-back and take a look at where both of the systems stand. Being a proud owner of both of these new(ish) portable systems, and having lugged them both around everywhere like needy children, I’m in a good position to offer some keen insights into the practical gaming applications of each system. We’ll split this bout up into several categories so we can explore the key areas in which these systems excel or ex-…smell. Read on to see how they measure up to one another and their predecessors.

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Usagicast Episode 8 — PS Vita and 3DS Today

Wednesday, February 29th, 2012

A duo from the Usagicast Krew discuss the recent launch of the PS Vita, how the 3DS did in its first year, why anyone would want feet instead of hands, and the troubles with today’s flying monkey minions.

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