Archive for 2012


Point Review: New Super Mario Bros. 2 (3DS)

Thursday, August 30th, 2012


Developer:
Nintendo EAD
Publisher: Nintendo
Genre: Platformer
Players: 1-2
Console: 3DS
ESRB Rating: E (Everyone)
Hours Played: 14
Progress: Beat game and earned all five shiny save file stars

Being the highest selling video game franchise of all time, there’s a lot of pressure on each new main-line Super Mario game release to outdo its storied ancestry and introduce enough new elements to justify its existence.  Even more onus than usual falls upon New Super Mario Bros. 2, as the New Super Mario Bros. series already has two entries that are arguably too similar to one another and an additional New Super Mario Bros. game is likely due for the Wii U by the end of the year.  Was Nintendo able to put out another gem of a Mario game with NSMB2, or is it just saturating the market with carbon-copy platformers for profit’s sake?  Read on to find out what our 14 hours of hopping and coin collecting revealed.

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Point Review: Deadlight (360)

Sunday, August 26th, 2012

Developer: Tequila Works
Publisher: Microsoft Studios
Genre: Survival Horror Platformer
Players: 1
Console: Xbox 360 (XBLA)
ESRB Rating: M (Mature)
Hours Played: 5-6
Progress: Beat main game and beat the highscore on one of the unlockable LCD minigames

It seems like every second or third M-rated game that comes out these days has something to do with zombies.  If it’s not a blatantly zombie-centric game like The Walking Dead, Left 4 Dead 1/2 or Dead Rising 1/2, then zombies will all too often be worked-in somehow as in games like Call of Duty: Black Ops, Red Dead Redemption, ARMA 2 and Borderlands.  One genre that hasn’t been too saturated in zombies as of late, though, is platforming games. Deadlight steps up to the plate as one of the more highly anticipated entries in this year’s Xbox Live Summer of Arcade by putting zombies into the moody platformer mix.  Does Deadlight live up to its anticipation, based largely on the generally high quality of titles released in each year’s Summer of Arcade, or does it become mired its many aspects often seen as technical faults like being from an indie development team and containing zombies?  Read on to see what our zombie-bashing playthough uncovered.

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Point Review: Wreckateer (360/Kinect)

Thursday, August 9th, 2012

Developer: Iron Galaxy Studios
Publisher: Microsoft
Genre: Puzzle-action
Players: 1
Console: Xbox 360
ESRB Rating: E (Everyone) 

Price: 800 Microsoft Points

In one of the latest Xbox Live Arcade games for Microsoft Kinect, the player takes control of a ballista and fires a variety of different projectiles at the Goblin hordes that have taken over the kingdom. Taking no half measures the goblins make it clear they are there to stay by erecting elaborate walls, towers and castles to hide behind. Being the newest apprentice in a medieval wrecking company, it is your job to destroy as much of the green skins’ structures as possible, guiding the projectiles with your arms as they are being hurled from your siege weapon.

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Point Review: Tony Hawk Pro Skater HD (360, PS3, PC)

Friday, July 27th, 2012

Developer: Robomodo
Publisher: Activision
Genre: Extreme Sports
Players: 1 (2-4 online)
Console: Xbox 360 (XBLA), PS3 (PSN), PC
ESRB Rating: T (Teen)
Hours Played: ~6
Progress: Unlocked 6/7 levels in Career mode, tried all other modes including a few online matches

The Tony Hawk Pro Skater (THPS) series has a long and sordid history.  Entries in the THPS series have earned everywhere from a 98 to a 44 average score on Metacritic, and it’s no secret to anyone that their scores have been steadily trending downwards over the years.  Taking elements including levels, music, and move-sets from the first two great entries in the THPS series and mixing in modern graphics and music as well, you’d think that an HD “best of” collection would hearken back to the series’ hey-day and remind us all why we fell in love with it in the first place.  Wouldn’t you? Wouldn’t you?!?!? Read on to see where the downloadable THPS HD belongs in the wide spectrum of Tony Hawk game scores.

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5 Reasons You Should Not Look Forward to Pokemon Black/White 2

Sunday, July 22nd, 2012

Image courtesy of gamerant.com

My esteemed colleague ShinyVictini recently posted an article of 5 Reasons You Should Look Forward to Pokemon Black/White 2.  In the interest of both offering a balanced viewpoint on the upcoming Pokemon games and sharing my own views on the upcoming Pokemon sequels, I present you with 5 reasons not to look forward to Pokemon Black/White 2.  I, of course, invite you to peruse both of our articles and form your own opinion on the matter, but here’s why I’m not excited for yet another DS iteration of Pokemon:

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5 Reasons You Should Look Forward to Pokemon Black/White 2

Sunday, July 22nd, 2012

It’s official, Pokemon Black and White 2 will be hitting the shelves in North America on October 7th, 2012.  If you?re a Pokemon fanatic, you should easily be all manner of excited for this upcoming hot release.  If you?re only a casual Pokemon gamer however, or if you have fallen out of favour with the core Pokemon series games over the last few years, then this article is for you.  Make no mistake, these upcoming titles will be the most technically accomplished, most feature-filled, best connected, and all-round most fulfilling Pokemon experience ever to grace a Nintendo handheld.  As I?ve pointed out in a previous article, the first Black/White games raised the bar in terms of what the series can deliver.  The developer Game Freak has spent an additional year fine-tuning and expanding their product, and will no doubt raise the bar yet again.  While some people will bitterly complain that they could have been spending that time on more important projects (like 6th Gen Pokemon for 3DS, harumph!), they instead chose to milk a little more out of the geriatric Nintendo DS.  Regardless, if you?re not interested in either of these upcoming titles, you should be, and I?ll tell you why.

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Social Log-In is Back!

Friday, July 6th, 2012

Well, that didn’t take very long! We’ve switched social log-in plugins and please feel free to test it out using the sign-in link in the sidebar and tell us how it’s working, as everything seems a-okay now.  We’ve also expanded the usable social networks to include: Facebook, Twitter, Google, Windows Live, LinkedIn, and Steam.  If you have any problems connecting to old accounts or accessing your GP contact admin@gameusagi.com and we’ll have everything fixed for you in a jiffy.

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