Archive for the ‘Features’ Category


Transformers Universe Coming This Summer

Tuesday, February 25th, 2014

It was recently announced that the new Transformers Universe, a “free to play” massive multiplayer online role-playing game, is getting released over the summer, which is going to be around the same time that the Transformers 4 film is set to be released. It was initially set to be released in 2012, but has been delayed multiple times for unknown reasons. The game was officially announced to the public during the 2011 BotCon, but we’re only just seeing proper trailers for the game now.

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A Dialogue With SimCity

Friday, March 8th, 2013

simcityerror

I brought home the new SimCity today and was excited to put on my mayor’s cap and get started.  Unfortunately, SimCity was not on board with my plans and effectively employed every possible obstruction available to ensure that I would not in fact play a single-player game that I blew $65 on. 

For the record, the following dialogue is a part of the actual conversation that I had with SimCity on March 6th, 2013:

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SimCity DRM Disaster: Maxis, EA Learned Nothing From Spore

Sunday, February 10th, 2013

simcity-2013 

I’m a big SimCity fan.  City building games offer the complexity and strategy that someone like me can truly appreciate.  The last authentic SimCity Maxis developed, SimCity 4, was a technical marvel, but with a steep learning curve.  Despite its age, I still found myself dabbling in SimCity 4 on occasion for the last 8 years trying to master its complexities.  Then, while Maxis focused their efforts on their new project Spore, they outsourced development of the ill-fated SimCity Societies, which unfortunately did not live up to expectations.

This brings us to the present day.  Maxis has finally decided to grace the masses with a new, true successor in the SimCity franchise due for release in March 2013.  So far, the information released about the game and its new so-called “Glass Box” simulation engine points to a return to form for the franchise, and a modern twist on city building games.  SimCity‘s release, however, flirts with disaster by being burdened with the most despicable kind of Digital Rights Management (DRM) imaginable — “always-on” internet connectivity requirements, which there is never a legitimate reason to have in an otherwise offline single-player game.

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Ubisoft are Officially Jerks Now

Saturday, February 9th, 2013

ubisoft-are-jerks

Imagine you had a friend whose family made some pretty good… pants.  They made one of your favourite pairs of pants that you wore a lot and then he told you they were updating the style and comfort of the pants design, but you’d only be able to buy them from a members-only store that you were probably going to join anyways.  You wait in line to buy your membership to the store and are generally enjoying the other clothing it offers, but you wonder where the new pants you were promised are.  You ask your friend what happened and he apologizes saying the pants weren’t perfect enough for the store’s launch and that they’ll be ready for sure in a couple of months.  To tide you over, he lets you try the current model of the pants on and they’re just as good as you imagined so you figure you can wait. 

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Wii U Impressions and Secrets

Friday, November 30th, 2012

wii-U-sagi

Well, it’s been almost a full two weeks since the Wii U came out and we’ve poured tons of time into playing around with many of the Wii U’s system features and launch games.  It’s been a surprisingly great time overall, so check out our initial impressions and some secrets about the Wii U we discovered along the way after the jump.

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The Last Of Us (PS3) Preview

Friday, November 23rd, 2012

When did the end of the world ever look so beautiful? Immerse yourself in a gripping post-apocalyptic world in this PS3 exclusive title from Naughty Dog entitled The Last of Us. Throughout the game you travel to abandoned places reclaimed by the power of nature and survive not only monsters but all the dangers that roam in these cities.

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The Problem with E3

Tuesday, September 4th, 2012

Having had the privilege of attending the Electronic Entertainment Expo, as well as all three major press conferences held in conjunction with E3, for the first time this year, I think it’s my duty to inform you about just what it’s like walking through the hallowed halls of the Los Angeles Convention Center with the Future of Gaming all around you.  It was, in a word, disillusioning.

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