Archive for the ‘PS4’ Category


Axiom Verge (PC) – PART 1 – Game Usagi Plays

Monday, May 18th, 2015

“Already got Mega Man beat.”

Logan begins his Metroid-y adventure with Axiom Verge for PC.

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Star Wars Battlefront Trailer and Launch Announcement

Friday, April 17th, 2015

EA announced today that Star Wars Battlefront will be launching in North America for Xbox One, PS4, and PC on November 17th.  They also showed off the game’s impressive graphics engine in the new trailer above.

There’s a lot to be excited about for Star Wars fans right now.  Click after the jump to see the new trailer for Star Wars Episode VII: The Force Awakens if you haven’t seen it a hundred times already.

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Bloodborne (PS4) Impressions

Sunday, March 29th, 2015

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The Demon’s Souls and Dark Souls games have amassed a vocal following in recent years with gamers who equate exceptional difficulty with entertainment.  My personal gaming tastes are pretty far removed from that mindset, as I primarily prefer story and art direction/aesthetics above all else, with challenge being very near the bottom of my list of what I look for in video games.  As such, my personal history with the previous Souls games that Bloodborne is a spiritual successor to is quite limited ? I bought the original Demon’s Souls expecting it to be a more traditional third person action RPG and stopped playing it after about an hour because I couldn’t progress.  My pet peeve in video games is being made to replay the same sections over and over, and the bulk of the Souls series seems to rely heavily on this mechanic, so I have stayed away from the more recent Dark Souls games.  Bloodborne, however, came with the promise of being more action oriented so when Sony’s review copy came across my desk I was excited to see if the Souls games’ accessibility issues had been addressed in any way.  Read on to find out how I liked my first few hours (that’s right, hours!) with Bloodborne.

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Grim Fandango Remastered (PC/PS4/Vita) Impressions

Monday, March 23rd, 2015

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1998 was one of the absolute best years in gaming’s history for new releases:  Half-Life, Ocarina of Time, StarCraft, Thief, Metal Gear Solid, Banjo-Kazooie, Sonic Adventure, Spyro the Dragon, SoulCalibur, Unreal and many more first launched that year.  Among these behemoths, many of which spawned series that are still running today, was LucasArts’ Tim Schafer-directed Grim Fandango.  The 1998 market was saturated with games of the highest calibre and although it received critical acclaim and many awards, Grim Fandango didn’t sell as well as LucasArts would have liked and more or less marked the beginning of the end for LucasArts’ illustrious adventure games.  Many of today’s adventure game fans (myself included) were either too young or too ill-informed to have yet joined the PC gaming master race when games like Grim Fandango were on the scene and even if you want to check out old PC classics, operating systems and hardware have evolved in such a way that getting such games running can often take hours of config file editing and driver hacking.  Luckily enough Tim Schafer’s Double Fine Productions saw fit to dust off Grim Fandango, give it a touch of paint so that it wouldn’t look like what happens when you try to hook up your Sega Saturn to a 60″ HDTV, and release a Remastered version for audiences new and old to enjoy.  We were fortunate enough to receive a copy of Grim Fandango Remastered from Double Fine, so read on to see what we thought of our first few hours with the game.

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The Order: 1886 (PS4) Review

Thursday, February 19th, 2015

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Developer: Ready at Dawn
Publisher: Sony Computer Entertainment
Genre: Third-Person Shooter
Players: 1
Console: PS4
Hours Played: ~6 hours
Progress: Completed the game

Some games are hard to review because their entertainment value depends on how much you generally enjoy games of that genre or how creative or invested you’re willing to be.  Minecraft, for example, is the only game that some gamers need and they’re happy to spend thousands of hours building 1:1 scale models of the Sistine Chapel, while other gamers (like me) get maybe a half hour of fun from putzing around before they decide they’d rather have a story or some clearer objectives to tackle. The Order: 1886 is not one of those games.  Read on to find out what we thought of our short time with the PS4’s big exclusive game for this season.

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Dying Light (PC) Impressions

Saturday, February 14th, 2015

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Techland was kind enough to supply us with a pair of review codes for Dying Light on its release day.  Since then we’ve been playing hours each day and the end of the game isn’t in sight, so I figured I would do am impressions article to keep you until our more comprehensive review goes live. Read on to discover our impressions roughly halfway through Dying Light.

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The Order: 1886 is In The House

Friday, February 13th, 2015

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We received our review copy of The Order: 1886 today!  We’ve gotten permission to show off the disc and the packaging and we’ll let you know how we like it closer to its launch.

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