Posts Tagged ‘360’


UPDATE: S-owned-y (MGS4 to 360, and maybe Wii)

Wednesday, May 30th, 2007

Metal Gear Solid 4
 
Sony just got owned once again. Metal Gear Solid 4 now joins the ranks of Assassin’s Creed, Devil May Cry 4, GTA IV, Haze, and other PS3 games that were supposed to be exclusive. MGS4 will now be making it’s way to the Xbox 360 (release date has yet to be determined). Not only that, but a downgraded Wii version is also being discussed with Nintendo as you are reading this article! You know that there’s something wrong with Sony’s hold on exclusives when their biggest upcoming title gets developed for both of the competing consoles as well. Well, at least I’ll be able to pick up the game now. ^_^

UPDATE: GoNintendo doesn’t seem to think that it’ll ever come out for the Wii. *shrug*

Link

Geometry Wars Galaxies to Wii & DS

Monday, May 21st, 2007

Geometry Wars 360
(screen from 360 version)
 
The extremely popular XBLA game has a sequel heading to the Wii and DS. Both versions will feature controls tailored to the unique systems, as well as a new multiplayer mode and retro/evolved versions like the Geometry Wars on XBLA. For all of you addicted to this psychedelic shooter, this is surely good news.

Link

Nintendo = World Domination

Friday, May 18th, 2007

Nintendo World
 
Most people are aware of how Nintendo is dominating the charts in Japan, but what we don’t often see is the sales figures for the rest of the world. Luckily for you, the sales figures from April for USA and Canada have been released as well. (We still don’t have the totals for Europe, but we do have the top games from the UK). Judging from the April sales figures, Nintendo’s back.

(more…)

Bungie/Microsoft Suck & Official Halo 3 Date

Wednesday, May 16th, 2007

Bungie, I Hate You
 
Bungie and Microsoft are having problems getting the Halo 3 Beta up for download for those of us using the Crackdown method. Typical, just typical. I thought that Microsoft/Bungie were going to do something right for once in their existences, but I was wrong. You’d think that if you had one of the most anticipated betas of all time, that you’d make sure that people who got up early in the stupid morning could at least download it!In other news, Halo 3’s official North American release date is: September 25th. Let’s see if Bungie doesn’t mess this one up too.

Link

New Crackdown Downloads

Friday, May 11th, 2007

Crackdown

There are three new update packs available for Crackdown (all of which I will be picking up today). You can download them off of Xbox Live, two are free (yay!) and one will set you back 800 Microsoft points.

Game Update (free) (will pop up when you start the game):

Reset Gangs: In place of the current option to reset the city?s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.

 

Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ?ping? range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.

 

Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.

 

Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.

 

Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.

 

Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.

 

Stunt Ring Visibility: Stunt Rings are now much easier to locate.

 

No ?Lefty Flip? on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.

 

Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.

 

Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight? it?s always a clear day in Pacific City!

 

Ramp Truck Issues: Some vehicles didn?t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!

 

Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.

 

Player to player precision shots: We?ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.

?Free-For-All Pack? Downloadable Content (Free) :

Keys to the City: The ultimate Cheat Mode!Enter this mirror of the main Campaign for a clean-slate game that can be fully exploited and customized for a single play session. (Note: Achievements and leaderboards will be disabled in this mode)

  • Build a pile of 100 explosive drums at the top of the Agency Tower ? then let it rip!
  • Spawn a ramp truck anywhere, and it?ll stay there
  • Create an agency vehicle or one of the new Peacekeeper vehicles any time, any place
  • Players can set character skills however they want them, or just activate the accelerated skill leveling feature (?Crackdown? demo anyone?)
  • Check out ?Super Agent Agility? to jump ridiculous distances, swim faster than a torpedo and sprint faster than a speeding bullet (almost)
  • Try the ?Super Agent Strength? to toss a truck with deadly accuracy further than ever dreamt.Boot enemies into the stratosphere!
  • Get the most out of the exciting selection of new weaponry by activating infinite ammo. Max out the selection at each supply point too!
  • Do all of this without skipping a beat of the action ? the pop-up cheat menu is always available during play without pausing the game

 

Vehicle Impounding: The Agency Garage has been given an overhaul; this was partly to accommodate the brand new Peacekeeper Vehicles, but also to allow Agents to impound their favorites so that they?re always available?in their preferred color.

  • Impounding is simple: commandeer the vehicle and return it to the garage
  • Vehicles that aren?t yet impounded are displayed as feint images, so players can see at a glance what?s missing from their collection
  • The ?Confiscator? achievement awaits those who simply had to catch ?em all

 

Co-op Trophy sequences: A trophy emblazoned with my gamertag that is displayed for me and my opponent every time I win at the existing game types!?Yes please!

Psychotic Mission Trials

§A record is now kept of Time Trials completed at ?Psychotic? difficulty

§Scoring the maximum 21/21 isn?t just the ultimate challenge that every true Agent of Justice should have the stones to take on, but it?s also the only way to unlock the highly coveted ?Psych Out? Achievement
(more…)

Xbox 360 May ’07 Dash Update Available!

Wednesday, May 9th, 2007

May '07 Dash Update

The update is out! Log-in to Xbox Live with your 360 to start the automatic updating and feature-addingness of the May ’07 update! That’s what I’m going to do right now.

Link

Namco Bandai <3's Wii

Wednesday, May 9th, 2007

Namco Bandai logo

 

In a recent Forbes report, Namco Bandai outlined the extent of their support for the big three video game systems on the market. Within the next fiscal year, Namco Bandai plans to release 23 PS3 games, 24 Xbox 360 games, and 37 Wii games. (Some of these will probably end up being VC titles) We now know who’s the winner in Namco Bandai’s mind. 😉

Link

Page 7 of 8
1 5 6 7 8