Posts Tagged ‘PSP’


New Game Usagi Features

Thursday, May 24th, 2007

Magic Usagi

Hey, everyone.  In case you didn’t know, here’s a list of the extra little touches and upgrades that I have been making to the site to improve your usagi experience.  These things might not seem big, but they don’t make themselves. 😉

  • “Email this post” links in the individual story pages
  •  Tell everyone: links at the bottom of each post for easy posting to major social bookmarking sites
  • Game Usagi forum community
  • Completely different site templates when viewed with Wii, PSP, or DS  (try it out!)
  • Community Polls in the sidebar –>
  • RSS/Atom News Feeds
  • Possible (yet to be tested) WAP (cellphone) browser support at: http://www.gameusagi.com/wp-wap.php
  • Contact Us page so that you can ask us for any further improvements

-Miyamoto

Nintendo = World Domination

Friday, May 18th, 2007

Nintendo World
 
Most people are aware of how Nintendo is dominating the charts in Japan, but what we don’t often see is the sales figures for the rest of the world. Luckily for you, the sales figures from April for USA and Canada have been released as well. (We still don’t have the totals for Europe, but we do have the top games from the UK). Judging from the April sales figures, Nintendo’s back.

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Bust-A-Move: BASH! Review

Thursday, May 10th, 2007

Bust-A-Move Bash! Boxart

Playtime: ~5 hours

Progress: beat entire level 3, as well as half of level 1 (started out on the wrong level…)

The Bust-A-Move series has essentially appeared on every console that has been made since it’s creation, from the 3DO to Arcade to mobile phones. For the first while, the versions were either exactly the same, and simply ported from console to console, or so extremely similar that they were essentially the same game anyway. In recent times, each Bust-A-Move game has made special use of the unique features of the system that it appears on. The PSP game featured single-console multiplayer, utilizing the huge screen as two smaller ones, the DS one had you shooting your coloured bubbles up with a slingshot, and the Wii one uses the tilt-sensitivity of the wiimote to control the arrow and shoot the bubbles, as well as the pointer functionality for a brand new “shooting mode”. The Wii game stays faithful to the Bust-A-Move series, and provides a very solid entry into their never-ending legacy of games.

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