Developer: 343 Industries
Publisher: Microsoft Studios
Genre: Sci-Fi FPS
Players: 1-2 for campaign, 2-4 for single-console multiplayer, 2-16 online
Console: Xbox 360
ESRB Rating: M (Mature)
Hours Played: 6 hours 47 minutes in campaign, 14+ hours in multiplayer
Progress: Completed the campaign doing the first 3 chapters in Heroic and the last few in Normal. Reached SR 19 in online multiplayer. Played a good deal of local multiplayer including a lot of Grifball.
The reins for the famous Halo series were handed over to 343 Industries from Bungie after their polarizing release of Halo Reach in 2010. The release of 343’s first main series Halo game was met with considerable hesitation from the gaming community, which is understandable considering how this is one of the first AAA game series to completely and permanently switch development studios in modern gaming history. Some people were worried that 343 might tarnish their beloved series falling short of Bungie’s original magic, while others were hopeful that the switch might cure the Halo series of the stagnation it was experiencing in the hands of its creators. Is Halo 4 a step in the right direction for Microsoft’s flagship game series, or does it fall short of the glory of the series’ earlier entries? Perhaps we should just lose faith in the series and start a poker binge on partycasino.com, or whatever it is us gamers do in our spare time instead. Read on to see what we thought of our latest jaunt with The Chief.







